roblox-game-development

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Audited by Runlayer on Feb 21, 2026

Risk Level: MEDIUM
Scan Summary
Max Score
78%
Files
19
Flagged
19
Chunks
39
Flagged Files (19)
SKILL.mdHIGH
78.3%

Malicious tool definition detected

Tool: SKILL.md [1/2] Description: --- name: roblox-game-development description: Use this skill for any Roblox related tasks --- # Roblox Game Development Skill ## Description Expert Roblox game developer specializing in Luau scripting, game mechanics, UI/UX design, and monetization strategies.

Tool: SKILL.md [2/2] Description: using the helper scripts in [scripts/](scripts/) 3.

resources/README.mdHIGH
78.3%

Malicious tool definition detected

Tool: resources/README.md [1/2] Description: # Roblox Development Resources Comprehensive collection of tools, templates, and guides for efficient Roblox game development.

Tool: resources/README.md [2/2] Description: = 888999000 } } -- Integration with asset loader AssetLoader:LoadModel(CUSTOM_ASSETS.models.customWeapon, workspace) ``` --- ## 🤝 Contributing ### Reporting Issues If you find bugs or have suggestions: 1.

resources/asset_library.mdHIGH
78.3%

Malicious tool definition detected

Tool: resources/asset_library.md [1/2] Description: # Roblox Asset Library Curated collection of free and premium assets for rapid game development.

Tool: resources/asset_library.md [2/2] Description: Loader ```lua function AssetLoader:BatchLoadModels(modelList, callback) local loaded = {} local count = 0 for name, id in pairs(modelList) do spawn(function() local model = self:LoadModel(id) if model then loaded[name] = model end count = count + 1 if count >= #modelList and callback then callback(loaded) end end) end end ``` --- ## 📋 Asset Organization Tips ### Folder Structure ``` ReplicatedStorage/ ├── Assets/ │ ├── Models/ │ │ ├── Environme

resources/debugging_guide.mdHIGH
78.3%

Malicious tool definition detected

Tool: resources/debugging_guide.md [1/2] Description: # Roblox Debugging & Troubleshooting Guide Comprehensive guide for debugging Roblox games, from common issues to advanced debugging techniques.

Tool: resources/debugging_guide.md [2/2] Description: local lines = string.split(trace, " ") local cleanTrace = {} for i = 3, #lines do -- Skip first 2 lines (traceback header and this function) local line = string.match(lines[i], "^%s*(.+)$") -- Trim whitespace if line and line ~= "" then table.insert(cleanTrace, line) end end return cleanTrace end local function logError(message, context) local timestamp = os.date("%Y-%m-%d %H:%M:%S") local trace = getStackTrace() print(string.format("[ERROR %

resources/game_templates.mdHIGH
78.3%

Malicious tool definition detected

Tool: resources/game_templates.md [1/2] Description: # Roblox Game Templates Quick-start templates for common game types with pre-configured systems and mechanics.

Tool: resources/game_templates.md [2/2] Description: Casino/Gambling Template ### Core Features - Virtual currency system - Multiple casino games - Daily bonuses and rewards - Leaderboards and competitions - VIP tier progression ### Key Components ```lua -- CasinoManager.lua local CasinoManager = { minimumBet = 10, maximumBet = 10000, houseEdge = 0.05 } function CasinoManager:PlaceBet(player, amount, game) if not self:ValidateBet(player, amount) then return false end DataManager:SpendCurrency(pl

resources/performance_optimization.mdHIGH
78.3%

Malicious tool definition detected

Tool: resources/performance_optimization.md [1/3]

Tool: resources/performance_optimization.md [2/3] Description: * precision), math.floor(vector.Y * precision), math.floor(vector.Z * precision) } end function DataCompressor:DecompressVector3(compressedData, precision) precision = precision or 100 return Vector3.new( compressedData[1] / precision, compressedData[2] / precision, compressedData[3] / precision ) end function DataCompressor:CompressPlayerData(playerData) return { p = self:CompressVector3(playerData.position), h = math.floor(playerDa

Tool: resources/performance_optimization.md [3/3]

resources/quick_reference.mdHIGH
78.3%

Malicious tool definition detected

Tool: resources/quick_reference.md [1/2] Description: # Roblox Quick Reference Guide Essential commands, snippets, and references for rapid Roblox development.

Tool: resources/quick_reference.md [2/2] Description: -- Smooth sine wave -- Easing directions Enum.EasingDirection.In -- Start slow, end fast Enum.EasingDirection.Out -- Start fast, end slow Enum.EasingDirection.InOut -- Slow at both ends ``` --- ## 🔊 Audio Quick Setup ```lua -- Create and play sound local sound = Instance.new("Sound") sound.SoundId = "rbxassetid://123456789" sound.Volume = 0.5 sound.Pitch = 1 sound.Parent = workspace -- or specific part for 3D audio sound:Play() -- Play sound

scripts/DataManager.luaHIGH
78.3%

Malicious tool definition detected

Tool: scripts/DataManager.lua Description: -- DataManager.lua - Robust player data management system local DataStoreService = game:GetService("DataStoreService") local RunService = game:GetService("RunService") local Players = game:GetService("Players") local DataManager = {} DataManager.__index = DataManager local AUTOSAVE_INTERVAL = 30 -- seconds local MAX_RETRIES = 3 local RETRY_DELAY = 1 -- Default player data template local DEFAULT_DATA = { level = 1, experience = 0, coins = 100, gems = 0,

scripts/GameManager.luaHIGH
78.3%

Malicious tool definition detected

Tool: scripts/GameManager.lua [1/2] Description: -- GameManager.lua - Core game state and lifecycle management local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local TeleportService = game:GetService("TeleportService") -- Import our modules local DataManager = require(script.Parent.DataManager) local RemoteManager = require(script.Parent.RemoteManager) local GameManager = {} GameManager.__in

Tool: scripts/GameManager.lua [2/2]

scripts/README.mdHIGH
78.3%

Malicious tool definition detected

Tool: scripts/README.md Description: # Roblox Development Helper Scripts This collection provides essential utilities and managers for Roblox game development, offering robust systems for data management, networking, UI, game flow, and audio.

scripts/RemoteManager.luaHIGH
78.3%

Malicious tool definition detected

Tool: scripts/RemoteManager.lua Description: -- RemoteManager.lua - Secure remote event/function management local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local RemoteManager = {} RemoteManager.__index = RemoteManager local remoteEvents = {} local remoteFunctions = {} local rateLimits = {} local playerCooldowns = {} -- Rate limiting configuration local DEFAULT_RATE_LIMIT = { maxCalls = 10, timeWindow = 1, -- seconds cooldown = 0.1

scripts/SoundManager.luaHIGH
78.3%

Malicious tool definition detected

Tool: scripts/SoundManager.lua [1/2] Description: -- SoundManager.lua - Comprehensive audio management system local SoundService = game:GetService("SoundService") local TweenService = game:GetService("TweenService") local RunService = game:GetService("RunService") local Players = game:GetService("Players") local SoundManager = {} SoundManager.__index = SoundManager -- Sound categories for organization and volume control local SOUND_CATEGORIES = { MUSIC = "Music", SFX = "SFX", UI = "UI", AMBIENT

Tool: scripts/SoundManager.lua [2/2]

scripts/UIManager.luaHIGH
78.3%

Malicious tool definition detected

Tool: scripts/UIManager.lua [1/2]

Tool: scripts/UIManager.lua [2/2]

templates/README.mdHIGH
78.3%

Malicious tool definition detected

Tool: templates/README.md [1/2] Description: # Document Templates Collection Professional templates for comprehensive Roblox game development documentation.

Tool: templates/README.md [2/2]

templates/game_design_document.mdHIGH
78.3%

Malicious tool definition detected

Tool: templates/game_design_document.md [1/2] Description: # Game Design Document Template **Project Name:** [Your Game Name] **Version:** 1.0 **Date:** [Current Date] **Team:** [Team/Developer Names] --- ## 🎯 Game Overview ### Vision Statement *One sentence describing what your game is and why it's fun.* Example: "A fast-paced multiplayer racing game where players customize vehicles and compete on dynamic tracks with destructible environments." ### Genre & Platform - **Primary Genre:** [Racing/

Tool: templates/game_design_document.md [2/2] Description: 3-4): Foundation - [ ] Set up project structure - [ ] Implement player management - [ ] Basic UI framework - [ ] Core gameplay mechanics #### Sprint 2 (Weeks 5-6): Core Features - [ ] Game mode implementation - [ ] Progression systems - [ ] Audio integration - [ ] Basic monetization #### Sprint 3 (Weeks 7-8): Content & Polish - [ ] Level/content creation - [ ] Art asset integration - [ ] Performance optimization - [ ] Bug fixing #### Spr

templates/marketing_plan.mdHIGH
78.3%

Malicious tool definition detected

Tool: templates/marketing_plan.md [1/3] Description: # Marketing Plan Template **Project:** [Game Name] **Version:** 1.0 **Date:** [Current Date] **Marketing Lead:** [Name] **Team:** [Marketing Team Members] --- ## 🎯 Marketing Objectives ### Primary Goals - Achieve [X] players within [timeframe] of launch - Generate [X]% player retention after 7 days - Reach [X] concurrent players during peak times - Build active community of [X] engaged users - Generate [X] revenue in first [timeframe] ### Key

Tool: templates/marketing_plan.md [2/3]

Tool: templates/marketing_plan.md [3/3]

templates/project_README.mdHIGH
78.3%

Malicious tool definition detected

Tool: templates/project_README.md [1/2] Description: # [Project Name] > Brief, compelling description of your Roblox game in 1-2 sentences.

Tool: templates/project_README.md [2/2]

templates/technical_specification.mdHIGH
78.3%

Malicious tool definition detected

Tool: templates/technical_specification.md [1/3]

Tool: templates/technical_specification.md [2/3]

Tool: templates/technical_specification.md [3/3]

templates/testing_plan.mdHIGH
78.3%

Malicious tool definition detected

Tool: templates/testing_plan.md [1/3] Description: # Testing Plan Template **Project:** [Project Name] **Version:** 1.0 **Date:** [Current Date] **QA Lead:** [Name] **Team:** [Testing Team Members] --- ## 🎯 Testing Objectives ### Primary Goals - Ensure core gameplay mechanics work as designed - Verify data persistence and player progression - Validate multiplayer functionality and networking - Confirm cross-platform compatibility - Test monetization and economy systems ### Quality Targets - **Bu

Tool: templates/testing_plan.md [2/3] Description: 8GB | 2GB | Broadband | ### Test Devices ```yaml PC Testing: - Low-end: Intel i3, 4GB RAM, Integrated Graphics - Mid-range: Intel i5, 8GB RAM, GTX 1060 - High-end: Intel i7, 16GB RAM, RTX 3070 Mobile Testing: - Android: Samsung Galaxy A10, Pixel 4, Samsung S21 - iOS: iPhone 7, iPhone 11, iPhone 13 Pro - Tablets: iPad Air, Samsung Galaxy Tab Console Testing: - Xbox: Xbox One, Xbox Series S, Xbox Series X - PlayStation: PS4, PS5 (if supported) ```

Tool: templates/testing_plan.md [3/3]

Audit Metadata
Max File Score
78%
Classification
UNKNOWN_SERVER
Files Scanned
19
Files Flagged
19
Chunks Analyzed
39
Analyzed
Feb 21, 2026, 04:53 PM
Security Audit — runlayer — roblox-game-development