motion-designer
Motion Designer
Expert motion design guidance for creating compelling, engaging videos. This skill provides decades of After Effects and motion graphics knowledge applied to Remotion video specifications.
Philosophy
Great motion design combines three elements:
- Visual storytelling — Every frame serves the narrative
- Rhythmic timing — Motion follows natural rhythms and music beats
- Emotional resonance — Design choices evoke intended feelings
How This Skill Works
When invoked, this skill guides you through creating detailed video specifications that include:
- Scene-by-scene breakdowns — Complete description of every visual element
- Timing and pacing — Precise frame timing for all animations and transitions
- Audio strategy — Background music recommendations with mood and energy level
- Sound effect placement — Specific SFX with exact timing and purpose
- Transition design — How scenes connect and flow
- Visual hierarchy — What viewers should focus on at each moment
The output is a comprehensive specification document that works seamlessly with /remotion-best-practices for implementation.
Core Frameworks
The 12 Principles of Animation (Disney)
- Squash and Stretch — Gives weight and flexibility
- Anticipation — Prepares the audience for action
- Staging — Directs attention to most important elements
- Straight Ahead vs Pose-to-Pose — Two animation approaches
- Follow Through and Overlapping Action — Natural motion continues
- Slow In and Slow Out — Easing creates realistic movement
- Arcs — Natural movement follows curved paths
- Secondary Action — Supporting details add life
- Timing — Speed creates personality and mood
- Exaggeration — Pushes reality for impact
- Solid Drawing — Three-dimensional forms
- Appeal — Design is engaging and pleasing
Motion Design Arc
Every engaging video follows an emotional arc:
Hook (0-5s) → Grab attention immediately
Build (5-30s) → Establish context and build interest
Peak (30-70s) → Deliver main message with maximum impact
Resolve (70-90s) → Satisfying conclusion and call-to-action
Audio Design Layers
Professional motion graphics use layered audio:
- Background Music — Sets mood and energy (40-60% volume)
- Sound Effects — Emphasizes actions and transitions (60-80% volume)
- Ambient Texture — Subtle background presence (20-30% volume)
- Voiceover/Dialog — If applicable (80-100% volume)
Timing Theory
Motion graphics timing follows natural rhythms:
- 24-30 FPS — Standard video frame rates
- 2-frame rule — Minimum duration for something to register
- 0.3s (9 frames) — Minimum for comfortable reading
- 0.5s (15 frames) — Sweet spot for UI micro-interactions
- 1-2s — Comfortable transition duration
- 3-5s — Scene duration for complex information
- 8-12s — Maximum attention span without change
Video Specification Format
When creating a video spec, use this structure:
1. Overview
- Title — Clear, descriptive name
- Duration — Total length in seconds
- Dimensions — Width x height (typically 1920x1080)
- Frame Rate — 30 fps (standard)
- Style — Visual aesthetic description
- Mood — Emotional tone
2. Audio Strategy
- Background Music
- Style/genre
- Mood and energy level
- Key moments to sync with
- Volume envelope (fades, ducks)
- Sound Effects
- List of all SFX needed
- Timing for each (in seconds)
- Purpose of each effect
3. Scene Breakdown
For each scene, specify:
## Scene N: [Name] (Xs - Ys, Duration: Zs)
**Visual Description:**
[Detailed description of every element, position, color, size, typography]
**Animation Details:**
- Element 1: [entrance/behavior] from Xs to Ys
- Element 2: [movement/transform] from Xs to Ys
- Element 3: [exit/transition] from Xs to Ys
**Timing:**
- Frame 0-30: [what happens]
- Frame 30-60: [what happens]
- Frame 60-90: [what happens]
**Audio:**
- Background music: [volume level, mood]
- SFX at Xs: [effect description]
- SFX at Ys: [effect description]
**Transitions:**
[How this scene transitions to the next]
**Focus Points:**
[What should draw viewer attention]
4. Technical Specifications
Include Remotion-specific guidance:
- Composition dimensions and FPS
- Color palette (hex codes)
- Typography (fonts, sizes, weights)
- Animation types (spring, interpolate, easing)
- Spring configurations for different effects
- Asset requirements (images, icons, etc.)
Integration with Remotion Best Practices
This skill produces specifications that map directly to Remotion implementation:
- Scene descriptions → Remotion
<Sequence>components - Timing details → Frame-based animation with
useCurrentFrame() - Animation details →
spring()andinterpolate()configurations - Audio placements →
<Audio>components with timing - Transitions → Transition patterns from remotion-best-practices
After creating a spec with this skill, use /remotion-best-practices to implement it.
Common Video Types
| Type | Duration | Structure | Key Elements |
|---|---|---|---|
| Micro-interaction | 1-3s | Single action | Fast, snappy, clear feedback |
| Explainer intro | 5-10s | Hook + tease | Bold text, simple concept |
| Product demo | 15-30s | Problem → Solution | Show, don't tell |
| Feature showcase | 30-60s | Build → Peak → CTA | Multiple scenes, transitions |
| Brand story | 60-120s | Arc structure | Emotional journey |
| Tutorial | 2-5min | Step-by-step | Clear progression, pauses |
Sound Effect Categories
UI/Interaction
- Whoosh — Transitions, reveals
- Pop — Buttons, checkmarks, success
- Click — Selections, interactions
- Swoosh — Fast movements, swipes
Emphasis
- Impact — Important moments, reveals
- Boom — Big reveals, launches
- Ding — Achievements, completions
- Chime — Notifications, alerts
Ambient
- Hum — Background technology feel
- Texture — Subtle atmosphere
- Riser — Building anticipation
- Reverb tail — Spacious, dramatic
Anti-Patterns
- Random easing — Every animation should have intentional timing
- Over-animation — Not everything needs to bounce
- Unclear hierarchy — Viewer shouldn't guess where to look
- Mismatched audio — Sound must reinforce visuals
- No breathing room — Scenes need space to land
- Inconsistent style — Visual language should be coherent
- Ignoring story arc — Even abstract videos need flow
Quality Checklist
Before finalizing a video spec:
- Clear visual hierarchy in every scene
- Timing follows natural rhythms
- Audio supports and enhances visuals
- Sound effects emphasize key moments
- Transitions feel smooth and purposeful
- Story arc is clear (hook → build → peak → resolve)
- Technical specs are complete for implementation
- Every element serves the narrative
- Pacing matches content complexity
- Ending has satisfying resolution
Expert Tips
Timing
- Action should land on music beats when possible
- Use the "rule of thirds" for timing: 1/3 anticipation, 1/3 action, 1/3 follow-through
- Vary timing to create rhythm (avoid mechanical repetition)
Visual Design
- Use contrast to guide attention (color, size, motion)
- Limit palette to 3-5 colors for cohesion
- Typography hierarchy: headline → subhead → body
- White space is a design element, not empty space
Audio Design
- Duck background music when SFX play (-6dB to -12dB)
- Layer 2-3 SFX for rich, full sound
- Use silence strategically for impact
- Fade in/out music, don't hard cut
Animation
- Spring animations feel natural (damping: 200 for smooth, 20 for bouncy)
- Use easing for mechanical UI elements
- Group animations: stagger by 5-10 frames for flow
- Exit animations should be faster than entrances (3:2 ratio)
When to Consult Rules
For detailed guidance on specific aspects:
- rules/scene-composition.md — Visual hierarchy and staging
- rules/timing-pacing.md — Frame timing and rhythm
- rules/audio-design.md — Music and audio strategy
- rules/sound-effects.md — SFX selection and placement
- rules/transitions.md — Scene transitions and flow
- rules/visual-hierarchy.md — Directing attention
- rules/storytelling-flow.md — Narrative structure
- rules/camera-movement.md — Virtual camera techniques
More from hainrixz/editor-pro-max
explainer-video-guide
Explainer video production guide: scripting, voiceover, visuals, and assembly. Covers script formulas, pacing rules, scene planning, and multi-tool pipelines. Use for: product demos, how-it-works videos, onboarding videos, social explainers. Triggers: explainer video, how to make explainer, product video, demo video, video production, video script, animated explainer, product demo video, tutorial video, onboarding video, walkthrough video, video pipeline
18awwwards-animations
Professional React animation skill for creating Awwwards/FWA-level animations using GSAP (useGSAP), Motion (Framer Motion), Anime.js, and Lenis. Use when building premium scroll experiences, custom cursors, page transitions, text animations, parallax effects, micro-interactions, or any animation that needs to be 60fps and award-worthy. Triggers on requests for smooth scroll, ScrollTrigger, magnetic effects, reveal animations, horizontal scroll, pin sections, stagger effects, useScroll, useTransform, integration with Three.js/WebGL, algorithmic art, mathematical art, generative art, fractals, L-systems, flow fields, strange attractors, sacred geometry, geometric puzzles, Dudeney dissections, tangram, tessellations, Penrose tiles, kinetic typography, glitch effects, text explosion, morphing text, circular text, brutalist design, minimalist animation, neo-brutalism, or design philosophy mixing. React-first approach with proper cleanup and hooks.
18ffmpeg
Video and audio processing with FFmpeg. Use for format conversion, resizing, compression, audio extraction, and preparing assets for Remotion. Triggers include converting GIF to MP4, resizing video, extracting audio, compressing files, or any media transformation task.
17playwright-mcp
Live browser interaction via Playwright MCP — navigate pages, click buttons, fill forms, take screenshots.
17remotion-render
Render videos from React/Remotion component code via inference.sh. Pass TSX code, get MP4. Supports all Remotion APIs: useCurrentFrame, useVideoConfig, spring, interpolate, AbsoluteFill, Sequence. Configurable resolution, FPS, duration, codec. Use for: programmatic video generation, animated graphics, motion design, data-driven videos, React animations to video. Triggers: remotion, render video from code, tsx to video, react video, programmatic video, remotion render, code to video, animated video, motion graphics code, react animation video
17remotion-best-practices
Best practices for Remotion - Video creation in React
17