uloop-execute-menu-item
SKILL.md
uloop execute-menu-item
Execute Unity MenuItem.
Usage
uloop execute-menu-item --menu-item-path "<path>"
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
--menu-item-path |
string | - | Menu item path (e.g., "GameObject/Create Empty") |
--use-reflection-fallback |
boolean | true |
Use reflection fallback |
Global Options
| Option | Description |
|---|---|
--project-path <path> |
Target a specific Unity project (mutually exclusive with --port) |
-p, --port <port> |
Specify Unity TCP port directly (mutually exclusive with --project-path) |
Examples
# Create empty GameObject
uloop execute-menu-item --menu-item-path "GameObject/Create Empty"
# Save scene
uloop execute-menu-item --menu-item-path "File/Save"
# Open project settings
uloop execute-menu-item --menu-item-path "Edit/Project Settings..."
Output
Returns JSON with execution result.
Notes
- Use
uloop get-menu-itemsto discover available menu paths - Some menu items may require specific context or selection
Weekly Installs
31
Repository
hatayama/uloopmcpGitHub Stars
207
First Seen
Feb 14, 2026
Security Audits
Installed on
codex31
amp30
gemini-cli30
github-copilot30
kimi-cli30
opencode30