skills/hatayama/uloopmcp/uloop-execute-menu-item

uloop-execute-menu-item

SKILL.md

uloop execute-menu-item

Execute Unity MenuItem.

Usage

uloop execute-menu-item --menu-item-path "<path>"

Parameters

Parameter Type Default Description
--menu-item-path string - Menu item path (e.g., "GameObject/Create Empty")
--use-reflection-fallback boolean true Use reflection fallback

Global Options

Option Description
--project-path <path> Target a specific Unity project (mutually exclusive with --port)
-p, --port <port> Specify Unity TCP port directly (mutually exclusive with --project-path)

Examples

# Create empty GameObject
uloop execute-menu-item --menu-item-path "GameObject/Create Empty"

# Save scene
uloop execute-menu-item --menu-item-path "File/Save"

# Open project settings
uloop execute-menu-item --menu-item-path "Edit/Project Settings..."

Output

Returns JSON with execution result.

Notes

  • Use uloop get-menu-items to discover available menu paths
  • Some menu items may require specific context or selection
Weekly Installs
31
GitHub Stars
207
First Seen
Feb 14, 2026
Installed on
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