uloop-run-tests

Installation
SKILL.md

uloop run-tests

Execute Unity Test Runner. When tests fail, NUnit XML results with error messages and stack traces are automatically saved. Read the XML file at XmlPath for detailed failure diagnosis.

Usage

uloop run-tests [options]

Parameters

Parameter Type Default Description
--test-mode string EditMode Test mode: EditMode, PlayMode
--filter-type string all Filter type: all, exact, regex, assembly
--filter-value string - Filter value (test name, pattern, or assembly)

Global Options

Option Description
--project-path <path> Optional. Use only when the target Unity project is not the current directory.

Examples

# Run all EditMode tests
uloop run-tests

# Run PlayMode tests
uloop run-tests --test-mode PlayMode

# Run specific test
uloop run-tests --filter-type exact --filter-value "MyTest.TestMethod"

# Run tests matching pattern
uloop run-tests --filter-type regex --filter-value ".*Integration.*"

Output

Returns JSON with:

  • Success (boolean): Whether all tests passed
  • Message (string): Summary message
  • TestCount (number): Total tests executed
  • PassedCount (number): Passed tests
  • FailedCount (number): Failed tests
  • SkippedCount (number): Skipped tests
  • XmlPath (string): Path to NUnit XML result file (auto-saved when tests fail)

XML Result File

When tests fail, NUnit XML results are automatically saved to {project_root}/.uloop/outputs/TestResults/<timestamp>.xml. The XML contains per-test-case results including:

  • Test name and full name
  • Pass/fail/skip status and duration
  • For failed tests: <message> (assertion error) and <stack-trace>
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