design

SKILL.md

<tool_restrictions>

MANDATORY Tool Restrictions

BANNED TOOLS — calling these is a skill violation:

  • EnterPlanMode — BANNED. Do NOT call this tool. This skill has its own multi-phase design process. Execute the phases below directly.
  • ExitPlanMode — BANNED. You are never in plan mode. </tool_restrictions>

Design Workflow

Create distinctive, non-generic UI. Avoids AI slop (purple gradients, cookie-cutter layouts).

Announce at start: "I'm using the design skill to create distinctive, non-generic UI."

  • This skill walks through design decisions WITH the user — it's collaborative, not delegated
  • There is no arc:design:designer agent — design creation happens through this skill
  • arc:review:designer exists but is for REVIEWING implementations AFTER they're built, not for creating designs
  • If asked to "design X", follow this skill's phases; don't try to spawn an agent

Agents

This skill works with these agents (reuse, don't duplicate):

Agent Location When to Use
ui-builder agents/build/ Build UI from the change spec you create
figma-builder agents/build/ Build UI when Figma URL is provided
design-specifier agents/build/ Quick design decisions during implement (empty states, dropdowns)
designer agents/review/ Review implemented UI for AI slop

Workflow:

/arc:design (this skill)
     ↓ creates change spec
ui-builder or figma-builder (builds it)
     ↓ implements
designer (reviews for AI slop)

Phase 0: Load References & Design Context (MANDATORY)

You MUST read these files before proceeding. Do not skip this step.

<required_reading> Read ALL of these using the Read tool:

  1. references/frontend-design.md — Fonts, anti-patterns, design review checklist. Critical.
  2. references/design-philosophy.md — Timeless principles from Refactoring UI
  3. references/ascii-ui-patterns.md — Wireframe syntax and patterns
  4. references/wiretext.md — When to use WireText vs ASCII vs browser review

Then load interface rules: 5. rules/interface/index.md — Interface rules index

And relevant domain rules based on what you're designing:

  • rules/interface/design.md — Visual principles
  • rules/interface/colors.md — Color palettes, OKLCH, tinted neutrals
  • rules/interface/spacing.md — Spacing system, container queries
  • rules/interface/typography.md — Typography rules, OpenType features
  • rules/interface/layout.md — Layout patterns, z-index
  • rules/interface/responsive.md — Responsive design, input detection
  • rules/interface/animation.md — If motion is involved
  • rules/interface/forms.md — If designing forms
  • rules/interface/interactions.md — Interactive states, popover API
  • rules/interface/marketing.md — If designing marketing pages
  • rules/interface/app-ui.md — If designing app UI (dashboards, settings, data views) </required_reading>

Persistent Design Context

Check for docs/design-context.md using the Read tool.

If it exists, load it — this file contains project-wide aesthetic decisions (brand colors, chosen fonts, spacing scale, tone) that all design work should inherit. Do not re-ask questions that are already answered in design-context.md. Skip to Phase 1 for any established decisions.

If it does NOT exist, offer to create one:

Use AskUserQuestion:

Question: "No project-wide design context found. Want to establish one? This saves brand decisions (colors, fonts, tone) so every future design session inherits them."
Header: "Design context"
Options:
  1. "Yes, establish context" (Recommended) — Create docs/design-context.md with persistent aesthetic decisions
  2. "No, one-off design" — Proceed without persistent context

If creating context, gather and save to docs/design-context.md:

# Design Context

Persistent aesthetic decisions for this project. All design work inherits these choices.

## Brand
- **Name**: [project name]
- **Personality**: [e.g., confident and technical, warm and approachable]
- **Tone**: [chosen from tone options]

## Typography
- **Display font**: [specific font]
- **Body font**: [specific font]
- **Mono font**: [specific font, if applicable]

## Color Palette (Tailwind @theme)
```css
@theme {
  --color-brand-500: oklch(... ... ...);
  /* Full shade scale */
  --color-gray-500: oklch(... ... ...);
  /* Tinted neutral scale */
}

Spacing

  • Base unit: 4px
  • Scale: Tailwind default (p-1=4px through p-16=64px)

Motion Philosophy

  • Style: [e.g., snappy and confident, smooth and refined]
  • Library: [CSS transitions / motion/react]

Memorable Element

  • [What makes this project's UI distinctive]

Anti-Patterns (Project-Specific)

  • [Anything specifically to avoid for this project]

After creating, proceed to Phase 1.

<progress_context>
**Use Read tool:** `docs/arc/progress.md` (first 50 lines)

Check for related prior design work and aesthetic decisions.
</progress_context>

---

## Phase 1: Visual Reconnaissance

**Before designing anything, see what exists.**

### If Redesigning Existing UI:

**Prefer Chrome MCP to capture current state. If unavailable, use `agent-browser`. If neither is available, ask for screenshots or review the code directly.**

  1. mcp__claude-in-chrome__tabs_context_mcp (get available tabs)
  2. mcp__claude-in-chrome__tabs_create_mcp (create new tab if needed)
  3. mcp__claude-in-chrome__navigate to the local dev URL
  4. mcp__claude-in-chrome__computer action=screenshot

**Analyze the screenshot against the Design Review Checklist from frontend-design.md:**
- Does it have any Red Flags (AI slop indicators)?
- What's the current aesthetic direction (if any)?
- What's working? What's not?

**Report findings to user:** "Here's what I see in the current UI: [observations]. The main issues are: [problems]."

### If Designing From Scratch:

- Confirm dev server is running (or will be)
- Ask if there's any existing brand/style guide to reference
- Check if there are reference designs or inspiration URLs to screenshot

---

## Phase 1.5: Design Mode

**Before gathering direction, establish what kind of UI you're designing.**

**Use AskUserQuestion:**

Question: "What are you designing?" Header: "Design mode" Options:

  1. "Marketing page" — Landing page, homepage, pricing, about, blog. Goal: persuade and convert.
  2. "App UI" — Dashboard, settings, forms, data views. Goal: enable and orient.

**After selection:**
- **Marketing** → Load `rules/interface/marketing.md` as mandatory reference
- **App UI** → Load `rules/interface/app-ui.md` as mandatory reference

This mode context informs all subsequent phases — questions, research sources, wireframe patterns, and checklist items adapt accordingly.

---

## Phase 2: Gather Direction

### Question 0: Exploration Mode (Conditional)

**Offer this option when circumstances allow:**
- New project with no established design system
- Homepage, landing page, or marketing site design
- User seems uncertain about direction
- Greenfield UI with creative freedom

**Do NOT offer when:**
- Strict brand guidelines exist
- Designing a small component or iteration
- User has already specified a clear direction
- Adding to an existing design system

**If circumstances allow, use AskUserQuestion:**

Question: "Would you like me to create 5 vastly different design directions, each at its own route? This lets you compare radically different approaches before committing." Header: "Exploration" Options:

  1. "Yes, explore 5 directions" — Create /design-1 through /design-5 with completely different aesthetics
  2. "No, single direction" (Recommended) — Focus on one well-crafted design

**If exploration mode is chosen:**
- Each route (/design-1, /design-2, etc.) gets a completely different aesthetic
- Vary: color palette, typography, layout structure, tone, spatial composition
- Don't just tweak—make them *unrecognizable* from each other
- After building all 5, ask user which direction resonates
- Then proceed with full design doc for the chosen direction

---

Ask the remaining questions **one at a time**:

### Question 1: Tone
"What tone fits this UI?"
- Minimal, bold, playful, editorial, luxury, brutalist, retro, organic, industrial, art deco, soft/pastel

### Question 1.5: Mode-Specific Question

**If Marketing mode:**
"How does the page tell its story?"
- Hero → problem → solution → proof → CTA (classic)
- Immersive scroll narrative (one idea per viewport)
- Feature showcase (dense, scannable)
- Minimal single-screen (everything above the fold)
- Editorial long-form (article-like)

**If App UI mode:**
"How information-dense should this be?"
- Sparse — generous whitespace, one focus per screen (e.g., onboarding)
- Balanced — comfortable density, clear hierarchy (e.g., settings)
- Dense — lots of data visible at once (e.g., dashboard, table views)

### Question 2: Memorable Element
"What should be memorable about this?"

**If Marketing:** The animation? Typography drama? Layout surprise? Photography style? Scroll behavior?

**If App UI:** The navigation paradigm? Micro-interactions? Information density approach? Empty state creativity? Data visualization style?

### Question 3: Existing Constraints
"Any existing brand/style to match, or fresh start?"

### Question 4: Inspiration
"Any reference designs or inspiration?"
- If provided, **screenshot them immediately using Chrome MCP** for visual reference

### Question 5: UI Chrome
"Should this have standard website chrome (header, footer, navigation), or feel more like an app?"

Consider:
- **Standard website chrome** — Fixed header with logo/nav, footer with links. Good for content sites, marketing pages, multi-page experiences where users need to navigate.
- **App-like experience** — Minimal or no persistent chrome. Content takes full focus. Good for tools, dashboards, immersive experiences, single-purpose flows.
- **Hybrid** — Minimal header (maybe just a logo), no footer. Common for SaaS apps.

**The default shouldn't always be "header + footer".** If the experience is focused (a tool, a game, a single flow), standard chrome can feel clunky and distract from the core experience. Let the purpose guide the frame.

---

## Phase 3: Research Inspiration (Optional)

**Use WebFetch to explore curated design examples based on the chosen direction.**

This phase is optional but recommended when:
- Starting from scratch with no existing references
- The user wants to see examples matching their chosen tone
- You need concrete visual patterns to inform decisions

### Siteinspire (Website/Homepage Design)

Siteinspire curates high-quality website designs. Use WebFetch to explore based on the chosen tone:

WebFetch URL patterns by tone:

By page type:


**WebFetch prompt:** "List the website names, their URLs, and a brief description of their visual style. Focus on typography choices, color palettes, and layout patterns."

### Mobbin (UI/Mobile Design Patterns)

Mobbin collects UI patterns from real apps. Use for component and interaction inspiration:

WebFetch URL patterns:

By screen type:


**WebFetch prompt:** "List the apps shown and describe their UI patterns—navigation style, card layouts, typography hierarchy, and interaction patterns."

### Research Workflow

1. **Based on user's chosen tone**, fetch 1-2 relevant Siteinspire pages
2. **Based on what you're designing** (homepage, dashboard, form), fetch relevant Mobbin screens
3. **Summarize findings** to user: "I found these patterns that match your direction: [observations]"
4. **Ask:** "Any of these resonate? Should I explore a specific site further with Chrome MCP?"

### Deep Dive with Chrome MCP

If a specific example catches interest, use Chrome MCP for detailed inspection:

  1. mcp__claude-in-chrome__navigate to the specific site URL
  2. mcp__claude-in-chrome__computer action=screenshot
  3. Analyze: typography, colors, spacing, layout patterns
  4. Report specific values observed (font names, hex colors, spacing)

**Note:** WebFetch provides quick overview; Chrome MCP provides detailed visual inspection. Use both strategically.

---

## Phase 4: Make Concrete Visual Decisions

**Capture SPECIFIC visual decisions, not conceptual themes.**

<principle>
**Complexity Matching:** Design complexity should align with aesthetic vision. Maximalist designs warrant elaborate code and rich details. Minimalist designs require restraint and precision—every element must earn its place. Don't add flourishes to a minimal design; don't under-build a maximalist one.
</principle>

Apply knowledge from the loaded references to make these decisions:

### Typography Selection
Using the font recommendations from `frontend-design.md`:
- **Display font:** [specific font name]
- **Body font:** [specific font name]
- **Mono font (if needed):** [specific font name]

**Never use:** Roboto, Arial, system-ui defaults, Instrument Serif (AI slop)

### Color Palette
- **Background:** [specific hex, e.g., #0a0a0a]
- **Surface/card:** [specific hex]
- **Text primary:** [specific hex]
- **Text secondary:** [specific hex]
- **Accent:** [specific hex]
- **Accent hover:** [specific hex]

**Never use:** Purple-to-blue gradients (AI cliché)

### Spacing System
Define the scale being used:
- **Base unit:** 4px or 8px
- **Common values:** 4, 8, 12, 16, 24, 32, 48, 64
- **Component padding:** [e.g., 16px default, 24px for cards]
- **Section spacing:** [e.g., 64px between major sections]

### Spatial Composition
Beyond basic layout, make deliberate choices about:
- **Asymmetry:** Not everything needs to be centered or perfectly balanced
- **Overlap:** Elements can break grid boundaries, bleed off edges, layer on top of each other
- **Unexpected layouts:** Break the "header → hero → 3-column features → footer" pattern
- **Negative space:** Generous whitespace creates breathing room and draws focus to what matters

**Ask:** "Where can the layout do something unexpected?"

### Motion Philosophy
- **Where animation is used:** [specific locations]
- **Animation style:** [e.g., ease-out for enters, springs for interactive]
- **Duration range:** [e.g., 150-300ms]

---

## Phase 5: Wireframe

**Create a structural wireframe before any code.**

Prefer WireText MCP when available for low-fidelity wireframes. If WireText is unavailable, create ASCII wireframes using patterns from `ascii-ui-patterns.md`.

If WireText is used:
- save the editable URL in the design doc
- capture the exported wireframe text or a short structural summary
- treat it as the source of layout structure, not visual fidelity

┌─────────────────────────────────────┐ │ Logo [Search...] [Menu] │ ├─────────────────────────────────────┤ │ │ │ [Main Content Area] │ │ │ └─────────────────────────────────────┘


**Include:**
1. Primary layout structure
2. Key interactive elements
3. Mobile version if responsive
4. States: empty, loading, error (where relevant)

**If App UI mode:** You MUST include at least one state variant beyond the populated state (empty, loading, or error). App UI without state design is incomplete.

**Ask:** "Does this structure feel right before I continue?"

---

## Phase 5.5: Create Change Spec

**THIS IS CRITICAL.** Translate aesthetic direction into **specific, measurable changes**:

```markdown
## Change Spec

### Typography
| Element | Before | After | Rule Reference |
|---------|--------|-------|----------------|
| h1 | 24px Inter regular | 48px Instrument Serif bold | typography.md: display hierarchy |
| body | 14px system-ui | 16px/1.6 DM Sans | typography.md: body readability |

### Colors
| Element | Before | After | Rule Reference |
|---------|--------|-------|----------------|
| background | white #fff | warm off-white #faf9f7 | colors.md: warmth |
| accent | none | coral #ff6b4a | colors.md: accent strategy |

### Spacing
| Element | Before | After | Rule Reference |
|---------|--------|-------|----------------|
| section padding | p-4 (16px) | p-12 (48px) | spacing.md: generous whitespace |

### Layout
| Element | Before | After | Rule Reference |
|---------|--------|-------|----------------|
| hero | centered text | asymmetric split with image overlap | layout.md: break the grid |

### Motion (if applicable)
| Element | Before | After | Rule Reference |
|---------|--------|-------|----------------|
| page load | none | staggered fade-up, 50ms delay | animation.md: entrance sequence |

Rules for change specs:

  • Every change references a rule from the interface rules
  • Changes must be substantial, not tweaks
  • Specific values, not vague descriptions

Self-check:

  • At least 3 typography changes?
  • Color palette actually different?
  • Spacing significantly adjusted?
  • Memorable element clearly identified and designed?

If you're only changing padding values, STOP. That's not a redesign.


Phase 6: Produce Design Document

Create the design direction document at docs/arc/specs/design-[component-name].md:

# Design Direction: [Component/Page Name]

## Aesthetic Direction
- **Tone:** [chosen - e.g., "minimal", "bold", "editorial"]
- **Memorable element:** [specific - e.g., "oversized typography", "micro-interactions on hover"]

## Typography
- **Display:** [font name] — [where used]
- **Body:** [font name] — [where used]
- **Mono:** [font name] — [where used, if applicable]

## Color Palette
| Role | Value | Usage |
|------|-------|-------|
| Background | #0a0a0a | Page background |
| Surface | #1a1a1a | Cards, panels |
| Text primary | #fafafa | Headings, body |
| Text secondary | #a1a1a1 | Labels, hints |
| Accent | #f59e0b | CTAs, links |
| Accent hover | #fbbf24 | Hover states |

## Spacing
- Base unit: 8px
- Component padding: 16px (small), 24px (medium), 32px (large)
- Section gaps: 48px (tight), 64px (normal), 96px (generous)

## Motion
- Page transitions: fade, 200ms ease-out
- Interactive elements: spring (stiffness: 400, damping: 25)
- Hover states: 150ms ease-out

## Layout

### Desktop
[ASCII wireframe]

### Mobile
[ASCII wireframe]

## Implementation Notes
- [Any specific technical considerations]
- [Component library preferences]
- [Animation library: CSS-only vs motion/react]

## Anti-Patterns to Avoid
- [Specific things NOT to do for this design]

Phase 7: Verify Against Checklist

Run the Design Review Checklist from frontend-design.md:

Red Flags (must be zero)

  • Uses default system fonts
  • Purple-to-blue gradient present
  • White background + gray cards throughout
  • Could be mistaken for generic AI output

Green Flags (should have most)

  • Clear aesthetic direction documented
  • Typography is deliberate
  • At least one memorable element
  • Layout has unexpected decisions

If Marketing Mode, also check:

  • Red Flag: Cookie-cutter hero → features → testimonials → CTA layout
  • Red Flag: No clear narrative structure
  • Green Flag: Section rhythm creates breathing room
  • Green Flag: Would pass the "screenshot test" — distinctive in a grid of competitors

If App UI Mode, also check:

  • Red Flag: No empty state designed
  • Red Flag: Generic admin template feel
  • Red Flag: Fails the swap test — choices are defaults, not decisions (see app-ui.md)
  • Green Flag: Could use this for 8 hours without visual fatigue
  • Green Flag: All critical states designed (empty, loaded, error)

If any Red Flags are present, revise before proceeding.


Phase 8: Hand Off

Use AskUserQuestion tool:

Question: "Design documented. What's next?"
Header: "Next step"
Options:
  1. "Create detailed plan" (Recommended) — Run /arc:detail for task breakdown
  2. "Save and stop" — Return to this later

IMPORTANT: Do NOT automatically invoke other skills.

  • If option 1: Tell user: "Design saved. Run /arc:detail to create implementation tasks."
  • If option 2: Tell user: "Design saved to docs/arc/specs/design-[name].md. Return anytime."

During Implementation (Reference for /arc:implement)

When implementing this design (via /arc:implement), use Chrome MCP continuously when available. Outside Claude Code, prefer agent-browser, then Playwright.

After Every Significant Change

mcp__claude-in-chrome__computer action=screenshot

Check Responsive Behavior

mcp__claude-in-chrome__resize_window width=375 height=812  # Mobile
mcp__claude-in-chrome__computer action=screenshot
mcp__claude-in-chrome__resize_window width=1440 height=900 # Desktop
mcp__claude-in-chrome__computer action=screenshot

Verify Against Design Doc

  • Does the typography match what was specified?
  • Are the colors exactly as documented?
  • Does spacing feel consistent with the system?
  • Is the memorable element actually memorable?

Never commit UI code without visually verifying it looks correct.


Anti-Patterns (Quick Reference)

From frontend-design.md:

🚫 Never use sparkles/stars to denote AI features. Overused, meaningless, dated.

🚫 Never propose conceptual themes with metaphors. No "Direction: Darkroom / Metaphor: Photo emerging from developer bath". Instead: "Dark background (#0a0a0a) with warm red accents (#dc2626)."

🚫 Never use these:

  • Roboto/Arial/system-ui defaults
  • Purple-to-blue gradients
  • White backgrounds with gray cards
  • Rounded corners on everything
  • Mixed icon styles

<arc_log> After completing this skill, append to the activity log. See: references/arc-log.md

Entry: /arc:design — [Component/page] design ([aesthetic direction]) </arc_log>

<success_criteria> Design is complete when:

  • Design mode identified (marketing or app UI)
  • All mandatory references were loaded and applied (including mode-specific reference)
  • Current UI was screenshotted (if redesigning)
  • Aesthetic direction established with SPECIFIC values
  • Typography selected from recommended fonts
  • Color palette defined with hex values
  • Spacing system documented
  • Wireframes created and approved
  • Design document saved to docs/arc/specs/
  • Red flag checklist passed (zero red flags)
  • Progress journal updated </success_criteria>

Interop

  • Produces design doc consumed by /arc:implement
  • Reads/creates docs/design-context.md for persistent project-wide aesthetic decisions
  • Can invoke web-design-guidelines skill for compliance review (if available)
  • Can invoke vercel-composition-patterns skill for component architecture review (if available)
  • Uses WireText MCP for low-fidelity wireframes when available
  • Uses Chrome MCP (mcp__claude-in-chrome__*) as the preferred rendered-page capture path in Claude Code
  • Uses agent-browser as the preferred browser fallback outside Claude Code
  • Uses WebFetch to research design inspiration from Siteinspire and Mobbin
  • References feed into implementation to maintain design fidelity

Related Refinement Skills

After implementation, suggest these for the final mile:

  • /arc:polish — Pre-ship visual refinement (spacing, states, contrast)
  • /arc:distill — Strip unnecessary complexity
  • /arc:animate — Add purposeful motion
  • /arc:harden — Production resilience (errors, overflow, i18n)
Weekly Installs
19
Repository
howells/arc
GitHub Stars
14
First Seen
Feb 4, 2026
Installed on
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