godot-api
Installation
SKILL.md
Godot API Lookup
This skill is a narrow reference tool. Keep answers targeted to the caller's question.
Do not list or enumerate ${GODOT_API_SKILL_DIR}/doc_api/ or ${GODOT_API_SKILL_DIR}/doc_source/. Those directories contain nearly a thousand files and listing them wastes context. Navigate through _common.md, _other.md, and the specific class file you actually need.
How to answer
- If you already know the class or likely class, search
${GODOT_API_SKILL_DIR}/doc_api/_common.mdand_other.mdfor the class name instead of reading the whole index files. - If the caller does not name a class, use
${GODOT_API_SKILL_DIR}/doc_api/_common.mdand_other.mdto identify likely candidates, then read only the relevant docs. - Read only the relevant
${GODOT_API_SKILL_DIR}/doc_api/{ClassName}.mdfile or files. - Return only what the caller needs:
- Specific question (for example, "how to detect collisions") -> return the relevant methods, signals, or patterns with short descriptions
- Full API request (for example, "full API for CharacterBody3D") -> return the whole class doc summary
C# syntax reference: ${GODOT_API_SKILL_DIR}/csharp.md — C# Godot syntax, patterns, and recipes. Read it when the caller asks about C# Godot syntax, idioms, or common patterns such as input handling, tweens, state machines, or signals.
Bootstrap if doc_api is empty:
bash ${GODOT_API_SKILL_DIR}/tools/ensure_doc_api.sh
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