rust-concurrency
SKILL.md
Concurrency vs Async
| Dimension | Concurrency (threads) | Async (async/await) |
|---|---|---|
| Memory | Each thread has separate stack | Single thread reused |
| Blocking | Blocks OS thread | Doesn't block, yields |
| Use case | CPU-intensive | I/O-intensive |
| Complexity | Simple and direct | Requires runtime |
Key Insight: Threads for parallelism, async for concurrency.
Send/Sync Quick Reference
Send - Can Transfer Ownership Between Threads
Basic types → automatically Send
Contains references → automatically Send
Raw pointers → NOT Send
Rc → NOT Send (non-atomic ref counting)
Rule: If all fields are Send, the type is Send.
Sync - Can Share References Between Threads
&T where T: Sync → automatically Sync
RefCell → NOT Sync (runtime checking not thread-safe)
MutexGuard → NOT Sync (intentionally)
Rule: &T is Send if T is Sync.
Solution Patterns
Pattern 1: Shared Mutable State
use std::sync::{Arc, Mutex};
let counter = Arc::new(Mutex::new(0));
let mut handles = vec![];
for _ in 0..10 {
let counter = Arc::clone(&counter);
let handle = std::thread::spawn(move || {
let mut num = counter.lock().unwrap();
*num += 1;
});
handles.push(handle);
}
for handle in handles {
handle.join().unwrap();
}
When to use: Multiple threads need to mutate shared data.
Trade-offs: Lock contention can limit scalability.
Pattern 2: Message Passing
use std::sync::mpsc;
let (tx, rx) = mpsc::channel();
thread::spawn(move || {
tx.send("hello").unwrap();
});
println!("{}", rx.recv().unwrap());
When to use: Threads communicate without shared state.
Trade-offs: Copy/move overhead for messages.
Pattern 3: Async Runtime (Tokio)
use tokio;
#[tokio::main]
async fn main() {
let handle = tokio::spawn(async {
// Async task
fetch_data().await
});
let result = handle.await.unwrap();
}
When to use: I/O-bound operations (network, filesystem).
Trade-offs: Requires async runtime, function coloring.
Workflow
Step 1: Choose Concurrency Model
CPU-intensive task?
→ Use threads (rayon for data parallelism)
I/O-intensive task?
→ Use async/await (tokio, async-std)
Both?
→ Use async with spawn_blocking for CPU work
Step 2: Determine Data Sharing Strategy
No shared state?
→ Message passing (mpsc channels)
Read-heavy shared state?
→ Arc<RwLock<T>>
Write-heavy shared state?
→ Arc<Mutex<T>> or lock-free alternatives
Simple counters/flags?
→ Atomic types (AtomicUsize, AtomicBool)
Step 3: Verify Thread Safety
Check Send bounds
→ Can transfer ownership?
Check Sync bounds
→ Can share references?
Test for data races
→ Use miri, loom, or thread sanitizers
Common Errors & Solutions
| Error | Cause | Solution |
|---|---|---|
| E0277 Send not satisfied | Contains non-Send types | Check all fields, replace Rc with Arc |
| E0277 Sync not satisfied | Shared reference type not Sync | Wrap with Mutex/RwLock |
| Deadlock | Inconsistent lock ordering | Establish and follow lock hierarchy |
| MutexGuard across await | Lock held while suspended | Scope lock before await point |
| Data race (runtime) | Improper synchronization | Use proper sync primitives |
Deadlock Prevention
Rule 1: Consistent Lock Ordering
// Always lock A before B
let _lock_a = resource_a.lock();
let _lock_b = resource_b.lock();
// Never lock B before A elsewhere
Rule 2: Minimize Lock Scope
// ❌ Bad: lock held too long
let guard = data.lock();
do_work(&guard);
more_work(); // still locked
// ✅ Good: release early
{
let guard = data.lock();
do_work(&guard);
} // lock released
more_work();
Rule 3: Avoid Locks Across Await
// ❌ Bad: lock across await
let guard = mutex.lock().unwrap();
async_call().await; // DEADLOCK RISK
// ✅ Good: drop lock before await
let value = {
let guard = mutex.lock().unwrap();
guard.clone()
}; // lock dropped
async_call().await;
Performance Considerations
| Strategy | When to Use | Trade-offs |
|---|---|---|
| Fine-grained locking | Lock small portions | More complex, avoid contention |
| RwLock | Read-heavy workloads | Slower writes than Mutex |
| Atomics | Simple counters/flags | Limited operations, no compound ops |
| Message passing | Avoid shared state | Copy/move overhead |
| Lock-free structures | High contention | Complex, use crates (crossbeam) |
Async-Specific Patterns
Spawning Tasks
// Spawn independent task
tokio::spawn(async move {
process_data(data).await
});
// Spawn with 'static requirement
tokio::spawn(async move {
let data = Arc::clone(&data); // Share ownership
work_with(data).await
});
Concurrent Operations
use tokio::join;
// Wait for all to complete
let (result1, result2, result3) = tokio::join!(
fetch_user(),
fetch_posts(),
fetch_comments()
);
// First to complete
let result = tokio::select! {
r = fetch_from_primary() => r,
r = fetch_from_backup() => r,
};
Timeout and Cancellation
use tokio::time::{timeout, Duration};
match timeout(Duration::from_secs(5), long_operation()).await {
Ok(result) => result,
Err(_) => {
// Operation timed out
}
}
Review Checklist
When reviewing concurrent code:
- All shared data properly synchronized (Arc/Mutex/RwLock)
- Send/Sync bounds satisfied for types crossing threads
- No locks held across await points
- Consistent lock ordering to prevent deadlocks
- Appropriate choice between threads and async
- Message passing channels used correctly (no deadlocks)
- Atomic operations used for simple shared state
- Thread pool sized appropriately for workload
- Error handling for lock poisoning
- Graceful shutdown and resource cleanup
Verification Commands
# Check compilation with thread safety
cargo check
# Run tests with thread sanitizer (requires nightly)
RUSTFLAGS="-Z sanitizer=thread" cargo +nightly test
# Test with miri (detect undefined behavior)
cargo +nightly miri test
# Use loom for exhaustive concurrency testing
cargo test --features loom
# Check for race conditions
cargo clippy -- -W clippy::mutex_atomic
Common Pitfalls
1. Rc in Multi-threaded Context
Symptom: E0277 error, Rc cannot be sent between threads
Fix: Replace Rc with Arc
// ❌ Bad
let data = Rc::new(value);
thread::spawn(move || { /* use data */ });
// ✅ Good
let data = Arc::new(value);
thread::spawn(move || { /* use data */ });
2. Lock Across Await Points
Symptom: Deadlock or "future cannot be sent between threads safely"
Fix: Drop lock before await
// ❌ Bad
let guard = mutex.lock().unwrap();
async_fn().await;
// ✅ Good
let value = mutex.lock().unwrap().clone();
drop(guard); // Explicit drop
async_fn().await;
3. Missing Arc Clone
Symptom: Borrow checker errors when spawning threads
Fix: Clone Arc before moving into closure
// ❌ Bad
let data = Arc::new(vec![1, 2, 3]);
thread::spawn(move || { /* data moved */ });
// data is gone
// ✅ Good
let data = Arc::new(vec![1, 2, 3]);
let data_clone = Arc::clone(&data);
thread::spawn(move || { /* data_clone moved */ });
// data still available
Related Skills
- rust-async - Advanced async patterns (Stream, select, backpressure)
- rust-async-pattern - Async architecture and design patterns
- rust-ownership - Understanding ownership for thread safety
- rust-mutability - Interior mutability patterns (Cell, RefCell)
- rust-performance - Concurrency performance optimization
- rust-unsafe - Writing safe concurrent abstractions
Localized Reference
- Chinese version: SKILL_ZH.md - 完整中文版本,包含所有内容
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