skills/ihlamury/design-skills/posthog-ui-skills

posthog-ui-skills

SKILL.md

Posthog UI Skills

Opinionated constraints for building Posthog-style interfaces with AI agents.

When to Apply

Reference these guidelines when:

  • Building dark-mode interfaces
  • Creating Posthog-inspired design systems
  • Implementing UIs with Inter font and 4px grid

Colors

  • MUST use dark backgrounds (lightness < 20) for primary surfaces - detected lightness: 0
  • MUST use #000000 as page background (surface-base)
  • SHOULD limit color palette to 5 distinct colors
  • MUST maintain text contrast ratio of at least 4.5:1 for accessibility

Semantic Tokens

Token HEX RGB Usage
surface-base #000000 rgb(0,0,0) Page background
surface-raised #E38B20 rgb(227,139,32) Cards, modals, raised surfaces
text-primary #52290C rgb(82,41,12) Headings, body text
text-secondary #55554A rgb(85,85,74) Secondary, muted text
border-default #C17C25 rgb(193,124,37) Subtle borders, dividers
destructive #52290C rgb(82,41,12) Error states, delete actions
warning #C17C25 rgb(193,124,37) Warning states, cautions

Typography

  • MUST use Inter as primary font family
  • SHOULD use single font family for consistency
  • MUST use 14px / 400 for primary headings
  • MUST limit font weights to: regular, light
  • MUST use text-balance for headings and text-pretty for body text
  • SHOULD use tabular-nums for numeric data
  • NEVER modify letter-spacing unless explicitly requested

Text Styles

Style Font Size Weight Color Count
heading-1 Inter 14px 400 #626257 1
heading-2 Inter 13px 300 #545449 1
heading-3 Inter 12px 400 #5B5B50 1
caption Inter 11px 400 #58584D 1
label Inter 10px 400 #52290C 1
label Inter 10px 400 #55554A 1
label Inter 10px 400 #56564B 1

Typography Reference

Font Families:

  • Inter (used 7x)

Font Sizes: 10px, 11px, 12px, 13px, 14px

Spacing

  • MUST use 4px grid for spacing
  • SHOULD use spacing from scale: 3px, 4px, 9px, 10px
  • SHOULD use 4px as default gap between elements
  • NEVER use arbitrary spacing values (use design scale)
  • SHOULD maintain consistent padding within containers

Borders

  • MUST use border-radius from scale: 3px
  • MUST use 1px border width consistently
  • SHOULD use 3px as default border-radius
  • NEVER use arbitrary border-radius values (use design scale)
  • SHOULD use subtle borders (1px) for element separation

Border Radius Reference

Scale: 3px

Layout

  • MUST design for 1920px base viewport width
  • SHOULD use consistent element widths: 41px, 24px, 43px, 857px, 12px
  • NEVER use h-screen, use h-dvh for full viewport height
  • MUST respect safe-area-inset for fixed elements
  • SHOULD use size-* for square elements instead of w-* + h-*

Detected Layout Patterns

  • Header: height: 39px
  • Main Content: width: 1920px, height: 1050px
  • Main Content: width: 1920px, height: 1043px

Components

Buttons

Variant Background Text Border Height Radius
Ghost transparent #52290C none - -

Interactive States

Focus

  • MUST use 2px outline with accent color (#5E6AD2)
  • MUST use 2px outline-offset
  • NEVER remove focus indicators

Hover

  • Buttons (primary): lighten background by 10%
  • Buttons (secondary): use #E38B20 background
  • List items: use #E38B20 background

Disabled

  • MUST use opacity: 0.5
  • MUST use cursor: not-allowed

Interaction

  • MUST use an AlertDialog for destructive or irreversible actions
  • SHOULD use structural skeletons for loading states
  • MUST show errors next to where the action happens
  • NEVER block paste in input or textarea elements
  • MUST add an aria-label to icon-only buttons

Animation

  • NEVER add animation unless it is explicitly requested
  • MUST animate only compositor props (transform, opacity)
  • NEVER animate layout properties (width, height, top, left, margin, padding)
  • SHOULD use ease-out on entrance animations
  • NEVER exceed 200ms for interaction feedback
  • SHOULD respect prefers-reduced-motion

Performance

  • NEVER animate large blur() or backdrop-filter surfaces
  • NEVER apply will-change outside an active animation
  • NEVER use useEffect for anything that can be expressed as render logic
Weekly Installs
17
GitHub Stars
14
First Seen
Feb 6, 2026
Installed on
gemini-cli16
cursor16
github-copilot15
opencode15
amp14
codex14