defold-assets-search
Defold Asset Store Search
Search the Defold community Asset Store to find existing libraries instead of writing custom code.
When to use
ALWAYS search the Asset Store first when a task requires functionality like:
- Pathfinding (A*, navigation)
- Random number generation
- UI components / GUI frameworks
- Save/load systems
- Localization / i18n
- Tweening / easing
- Input handling / gestures
- Camera control
- Screen management
- Event systems
- Dialogue / narrative systems
- Physics helpers (AABB, raycasting)
More from indiesoftby/defold-agent-config
defold-project-setup
Downloads Defold project dependencies into .deps/ folder. Also provides recommended game.project settings. Use FIRST before any other task when .deps/ folder is missing or empty, or after editing dependency URLs in game.project. Also use when creating a new project, configuring game.project, or asking about recommended project settings.
10defold-docs-fetch
Fetches Defold manuals and documentation. Use when looking up how Defold features work, understanding concepts, components, workflows, platform setup, or needing guidance beyond API reference.
2defold-api-fetch
Fetches Defold API documentation. Use when working with Defold engine APIs, looking up Lua/C++ functions, or needing API reference for game development.
1xmath-usage
Provides xmath API reference and in-place math optimization patterns for Defold. Use when writing performance-critical math code, optimizing vector/quaternion/matrix operations, or when the user mentions xmath, zero-allocation math, or reducing Lua GC pressure.
1defold-scripts-editing
Creates and edits Defold Lua script files (.script, .gui_script, .render_script, .editor_script) and plain Lua modules (.lua). Use when asked to create, modify, or configure any Defold script or Lua module.
1monarch-screen-setup
Organizes screens and popups in a Defold game using Monarch screen manager. Use when creating new screens, popups, or setting up navigation between them.
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