skills/jgamaraalv/ts-dev-kit/typescript-conventions

typescript-conventions

SKILL.md

TypeScript Conventions

Project-wide TypeScript standards that complement agent-specific instructions.

Type Safety

  • No any: Use unknown if the type is truly dynamic, then narrow.
  • Strict config: strict: true, noUncheckedIndexedAccess, verbatimModuleSyntax.
  • Use Readonly<T>, Pick, Omit, and Record for precise types.
  • Use branded types for entity IDs (e.g., UserId, OrderId) to prevent mixing.
  • Prefer z.infer<typeof schema> over hand-written types when a Zod schema exists.

Interface vs Type

  • Interfaces for object shapes that may grow — they support extends and declaration merging.
  • Type aliases for unions, intersections, mapped types, and complex compositions.
  • Simple rule: interface for plain objects, type for everything else.
// Interface: object shape, extensible
interface User {
  id: string;
  name: string;
}

interface Employee extends User {
  company: string;
}

// Type: union, intersection, computed
type Result = Success | Failure;
type UserProfile = User & { bio: string };
type Nullable<T> = { [K in keyof T]: T[K] | null };

Unions and Literal Types

  • Prefer literal unions over enums — zero runtime cost, better tree-shaking, full autocomplete.
  • Use enums only when you need a runtime object (iteration, reverse lookup).
// Prefer this
type HttpMethod = "GET" | "POST" | "PUT" | "DELETE";
type Direction = "north" | "south" | "east" | "west";

// Over this (emits runtime JS)
enum HttpMethod { GET, POST, PUT, DELETE }

Discriminated Unions

Add a type (or kind) literal field to each variant. Always handle exhaustiveness with assertNever.

interface Circle { type: "circle"; radius: number }
interface Square { type: "square"; side: number }
interface Triangle { type: "triangle"; base: number; height: number }

type Shape = Circle | Square | Triangle;

function assertNever(x: never): never {
  throw new Error(`Unexpected value: ${x}`);
}

function area(shape: Shape): number {
  switch (shape.type) {
    case "circle": return Math.PI * shape.radius ** 2;
    case "square": return shape.side ** 2;
    case "triangle": return (shape.base * shape.height) / 2;
    default: return assertNever(shape);
  }
}

Type Narrowing

Always narrow before accessing type-specific properties.

  • typeof for primitives: typeof x === "string"
  • in for object shapes: "swim" in pet
  • Custom type guards for reusable checks: function isBook(item): item is Book
function format(input: string | number): string {
  if (typeof input === "string") return input.toUpperCase();
  return input.toFixed(2);
}

// Custom type guard
function isError(result: Result): result is ErrorResult {
  return result.success === false;
}

Generics

  • Constrain with extends — never assume properties exist on unconstrained T.
  • Use defaults (T = unknown) when callers often use a single type.
  • Keep generics to one or two parameters; more suggests the function is too broad.
// Constrained generic
function getProperty<T, K extends keyof T>(obj: T, key: K): T[K] {
  return obj[key];
}

// With default
type ApiResponse<T = unknown> = { data: T; status: number };

Mapped & Template Literal Types

Use mapped types to derive variants from a base — never duplicate type definitions.

// All fields optional (equivalent to built-in Partial<T>)
type Optional<T> = { [K in keyof T]?: T[K] };

// All fields nullable
type Nullable<T> = { [K in keyof T]: T[K] | null };

// Key remapping with template literals
type Getters<T> = {
  [K in keyof T as `get${Capitalize<string & K>}`]: () => T[K];
};

Intersection Types

  • Use & to compose smaller interfaces into richer types.
  • If two intersected types define the same key with incompatible types, the result collapses to never — check for this.
type Timestamped = { createdAt: Date; updatedAt: Date };
type UserRecord = User & Timestamped;

Imports

// Type-only imports (required by verbatimModuleSyntax)
import type { FastifyInstance } from "fastify";

// Mixed imports: separate values and types
import { z } from "zod/v4";
import type { ZodType } from "zod/v4";

// ioredis: always named import
import { Redis } from "ioredis";

Error Handling

  • Handle errors at the beginning of functions with early returns / guard clauses.
  • Avoid deep nesting — use if-return pattern instead of else chains.
  • In Fastify routes, throw httpErrors or use reply.status().send() — the centralized setErrorHandler formats the response.
  • Custom error classes for domain-specific errors (e.g., NotFoundError, ConflictError).

Naming

  • Functions: getUserById, createReport, isActive, hasPermission
  • Booleans: is/has/can/should prefix
  • Query (returns data): get, find, list, fetch
  • Command (changes state): create, update, delete, add, remove

<anti_patterns>

Anti-Patterns

  • Primitive obsession: Use branded types or Zod enums, not raw strings for IDs and statuses.
  • Magic numbers/strings: Use constants from a shared package (e.g., RATE_LIMITS, PAGINATION, CACHE).
  • Long parameter lists: Use an options object or a Zod schema.
  • Premature abstraction: Three similar lines > one premature helper. Abstract on the third repetition.
  • Using union values without narrowing: Accessing .length on string | number fails at runtime if it's a number.
  • Unions too broad: A dozen options may suggest generics or a different pattern.
  • readonly is shallow: readonly prevents reassignment but doesn't freeze nested objects.
  • Enums for simple sets: Prefer literal unions when you don't need runtime iteration.
  • Unconstrained generics: <T> with no extends loses type info — constrain or use a concrete type.
  • Conflicting intersections: { status: string } & { status: number } silently collapses to never.
  • Forgetting exhaustiveness: Always add a default: return assertNever(x) in discriminated union switches.

</anti_patterns>

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