gsp-art
Not part of the main design pipeline. Just for fun.
Input: User's vision (subject, mood, size, usage) Output: Rendered art in the terminal + reusable code snippet
Ask the user what they want to render (subject — text, image, or concept).
Then use AskUserQuestion for mood:
- Bold — "High contrast, strong lines, maximum impact"
- Minimal — "Clean, sparse, breathing room"
- Playful — "Fun, quirky, unexpected"
- Retro — "8-bit nostalgia, old-school terminal vibes"
Then use AskUserQuestion for size:
- Small — "1-5 lines — compact accent"
- Medium — "5-15 lines — solid presence"
- Large — "15-25 lines — full showpiece"
Optionally ask about usage (one-off fun, splash screen, CLI output, embedded in code) if it's not obvious from context.
Step 2: Create the art
Read ${CLAUDE_SKILL_DIR}/terminal-art.md for the full ANSI/Unicode reference if needed.
Create 2-3 options for the user. For each option:
- Pick a technique — gradient bars (
░▒▓█), scatter/splatter, block text, box frames, dividers, shadow/depth, or negative space - Draft in plain text first — get the layout right without color
- Add ANSI color — dim (
\x1b[2m) for decoration, bold (\x1b[1m) for focal points, cyan for accents, yellow sparingly. Avoid red/green (semantic meaning) - Test via
node -e— render in the actual terminal to verify alignment and color - Deliver as a
console.log()template literal ready to reuse
Constraints: max 80 columns wide, max 25 lines tall, no emoji, always reset ANSI (\x1b[0m), must be readable without color, respect NO_COLOR.
Step 3: Show and iterate
Present the options to the user. Let them pick a favorite, request tweaks, or ask for a completely new direction. Repeat Step 2 as needed until the user is happy.
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