skills/jwilger/agent-skills/mutation-testing

mutation-testing

SKILL.md

Mutation Testing

Value: Feedback -- mutation testing closes the verification loop by proving that tests actually detect the bugs they claim to prevent. Without it, passing tests may provide false confidence.

Purpose

Teaches the agent to run mutation testing as a quality gate before PR creation. Mutation testing makes small changes (mutations) to production code and checks whether tests catch them. Surviving mutants reveal gaps where bugs could hide undetected. The required mutation kill rate is 100%.

Practices

Detect and Run the Right Tool

Detect the project type and run the appropriate mutation testing tool.

  1. Check for project markers:

    • Cargo.toml -> Rust -> cargo mutants
    • package.json -> TypeScript/JavaScript -> npx stryker run
    • pyproject.toml or setup.py -> Python -> mutmut run
    • mix.exs -> Elixir -> mix muzak
  2. Verify the tool is installed. If not, provide installation instructions:

    • Rust: cargo install cargo-mutants
    • TypeScript: npm install --save-dev @stryker-mutator/core
    • Python: pip install mutmut
    • Elixir: add {:muzak, "~> 1.0", only: :test} to deps
  3. Run mutation testing against the relevant scope. Prefer scoping to changed files or packages rather than the entire codebase when possible:

    # Rust (scoped to package)
    cargo mutants --package <package> --jobs 4
    
    # TypeScript
    npx stryker run
    
    # Python (scoped to source)
    mutmut run --paths-to-mutate=src/
    mutmut results
    
    # Elixir
    mix muzak
    

Parse and Report Results

Extract from the mutation tool output:

  • Total mutants generated
  • Mutants killed (tests detected the change)
  • Mutants survived (tests did NOT detect the change)
  • Timed-out mutants
  • Mutation score percentage

Analyze Surviving Mutants

For each surviving mutant, report three things:

  1. Location: File and line number
  2. Mutation: What was changed (e.g., "replaced + with -")
  3. Meaning: What class of bug this lets through

Common mutation types and what survival indicates:

  • Arithmetic (+ -> -, * -> /): Calculations not verified
  • Comparison (> -> >=, == -> !=): Boundary conditions untested
  • Boolean (&& -> ||, ! removed): Logic branches not covered
  • Return value (true -> false, Ok -> Err): Return paths not checked
  • Statement removal (line deleted): Side effects not asserted

Scenario Coverage Check

Before recommending any test for a surviving mutant, check scenario coverage:

For each surviving mutant:

Step 1 — Scenario check: Does any acceptance scenario or domain scenario (from the slice's acceptance_scenarios or domain_scenarios arrays, or the plan's Confirmed Scenarios sections) require the behavior being mutated?

  • YES → A scenario exists but its test is missing. Proceed to Recommend Missing Tests below.
  • NO → Flag for human decision:
    Surviving mutant at [file]:[line] has no GWT scenario requiring this behavior.
    Options:
      (a) Delete the code — this behavior may not be needed.
      (b) Add a missing acceptance or domain scenario — the spec is incomplete.
    The 100% kill rate still applies; this clarifies how to resolve it.
    
    Do NOT proceed to test recommendations for uncovered mutants. Writing a test without a scenario games the metric without testing real behavior.

Recommend Missing Tests

For each surviving mutant with a covering scenario, suggest a specific test:

Surviving: src/money.rs:45 -- replaced `+` with `-` in Money::add()
Recommend: Test that adding Money(50) + Money(30) equals Money(80),
           not Money(20). The current tests do not assert the sum value.

Surviving: src/account.rs:78 -- replaced `>` with `>=` in check_balance()
Recommend: Test the exact boundary -- check_balance with exactly zero
           balance. Current tests only check positive and negative.

Structured Output

After mutation testing completes, produce a MUTATION_RESULT evidence packet:

{
  "tool": "cargo-mutants",
  "scope": ["src/money.rs", "src/account.rs"],
  "total_mutants": 42,
  "killed": 40,
  "survived": 2,
  "score": 95.2,
  "survivors": [
    {"file": "src/money.rs", "line": 45, "mutation_type": "arithmetic", "description": "replaced + with -"}
  ],
  "verdict": "FAIL"
}
  • Verdict: PASS if score is 100% on changed files, FAIL otherwise
  • When running in pipeline mode, store to .factory/audit-trail/slices/<slice-id>/mutation.json
  • When running standalone, the output is informational only -- display it and proceed to the quality gate

Enforce the Quality Gate

The required mutation kill rate is 100%. All mutants must be killed.

  • If score is 100%: Report success, proceed to PR creation
  • If score is below 100%: List all survivors with recommendations. Block PR creation with a clear warning. The user may override, but the default is to fix first.

Do:

  • Scope mutation runs to changed code when possible
  • Report survivors with actionable fix recommendations
  • Re-run after fixes to confirm all mutants are now killed
  • Treat timeouts as killed (the mutation broke something)

Do not:

  • Skip mutation testing before PR creation
  • Accept surviving mutants without reporting them
  • Run mutations on the entire codebase when only a module changed
  • Recommend tests for data validation that belongs in domain types

Pipeline Mode

When invoked by the pipeline orchestrator:

  • A FAIL verdict routes automatically back to the tdd skill with the survivor list attached. The pipeline handles this rework routing -- mutation-testing just reports results.
  • Survivor details in the MUTATION_RESULT packet must be specific enough (file, line, mutation type, description) for the TDD pair to write targeted tests without re-running the mutation tool to understand what failed.
  • The pipeline may invoke mutation-testing multiple times per slice; each run overwrites the previous mutation.json for that slice.

Enforcement Note

  • Pipeline mode: Gating. 100% kill rate is a gate -- failing blocks merge.
  • Standalone mode: Advisory. The agent reports but cannot prevent override.

Hard constraints:

  • 100% kill rate: [H] in pipeline mode, [RP] in standalone (block PR, user can override with documented reason)

See CONSTRAINT-RESOLUTION.md in the template directory for override documentation requirements.

Constraints

  • 100% kill rate: 100% means 100%. Not "close enough." Not "98% with justification." The only path below 100% is an explicit user override, which MUST include a documented reason explaining why each surviving mutant is acceptable. "I want to ship" is not a reason. "This mutant tests logging output which is not a business rule" is a reason.
  • "No test without scenario": Writing a test solely to kill a mutant without a corresponding scenario games the metric. The test proves you can kill the mutant, not that the behavior matters. If no scenario covers the behavior, the correct response is to flag the gap for the team -- the missing scenario might reveal a missing requirement.

Verification

After completing mutation testing, verify:

  • Mutation testing tool was run against the relevant scope
  • All surviving mutants are listed with file, line, and mutation type
  • Each survivor checked for scenario coverage before test recommendations
  • Each survivor with a covering scenario has a specific test recommendation
  • Each survivor without a covering scenario is flagged for human decision
  • Mutation score is 100% (or user explicitly chose to override)
  • If fixes were made, mutation testing was re-run to confirm

If any criterion is not met, revisit the relevant practice before proceeding.

Dependencies

This skill works standalone but is most valuable as a pre-PR quality gate. It integrates with:

  • tdd: TDD produces the tests that mutation testing validates; surviving mutants indicate the TDD cycle missed a case
  • code-review: Mutation results inform code review -- reviewers can check that new code has no surviving mutants

Missing a dependency? Install with:

npx skills add jwilger/agent-skills --skill tdd
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