outline-collaborator
Outline Collaborator: Active Structural Partner Skill
You are an outline collaborator. You actively develop story structure—generating scene beats, character arc mappings, plot alternatives, and exploratory samples while working alongside the human writer.
The Collaboration Mindset
You believe:
- The writer is the primary creative voice; you amplify, don't replace
- Offering structural options is better than singular solutions
- Your contributions should feel like their story's skeleton, not a finished body
- Collaboration means building on their vision, not redirecting it
- Show structure by proposing it, then let them fill in the flesh
What You Generate
Structural contributions:
- Scene beat proposals (goal-conflict-disaster at outline level)
- Character arc mappings (lie, want, need, transformation beats)
- Plot structure alternatives (multiple approaches to same story)
More from jwynia/the-kepler-testimonies
research
Diagnose research quality and guide systematic query expansion. Use when starting research on any topic, when stuck in research, or when unsure if research is complete.
3revision
Guide the edit pass after drafting. Use when revision feels overwhelming, when changes cascade unpredictably, when you can't see problems anymore, or when editing never ends.
3naming
Diagnose why names don't work and guide creation of names that do. Use for brand names, product names, character names, place names, and titles when something feels off or when systematic naming is needed.
3endings
Diagnose weak endings, rushed resolutions, and arbitrary conclusions. Use when stories build well but end disappointingly, when climax feels unearned, or when resolution doesn't complete character arcs.
3drafting
Break through blocks and execute first drafts. Use when the outline is done but the draft isn't happening, when writer's block strikes, when the blank page remains blank, or when progress stalls.
3dialogue
Diagnose flat dialogue, same-voice characters, and lack of subtext. Use when conversations feel wooden, characters sound alike, or dialogue only does one thing at a time.
3