layer-audio
Installation
SKILL.md
Layer Audio Generation
Overview
Three distinct use cases with almost nothing in common: sound_effects, music, and
text_to_speech. Pick one, then write the prompt the way that discipline expects. The loop and the
spend gate are in the layer skill.
If a sibling skill named here is missing from your available skills, ask the user to install it
(npx skills add layerai/skills --skill <name>); unattended, proceed from tool schemas and flag the
gap.
Sound effects
Describe the physical event, not the feeling. What object, made of what, doing what, at what scale, in what space. "Heavy oak door, iron hinges, swinging open slowly with a low groan, then a dull thud against stone" is a sound. "Scary door sound" is a mood board.
Three things decide whether a game-ready effect is usable: