metal-shaders
Installation
SKILL.md
Metal Shaders -- MSL for Apple Platforms
Decision Tree
What shader do you need?
|
|-- SwiftUI visual effect?
| |-- Per-pixel color transform (tint, invert, threshold)?
| | -> colorEffect -> references/swiftui-integration.md#colorEffect
| |-- Geometric distortion (ripple, wave, lens)?
| | -> distortionEffect -> references/swiftui-integration.md#distortionEffect
| |-- Multi-sample effect (blur, glow, shadow)?
| | -> layerEffect -> references/swiftui-integration.md#layerEffect
| \-- Standard filter (blur, edge detect)?
| -> MPS framework -> references/metal-performance-shaders.md
|
|-- Post-processing / render pass?
| |-- Bloom / glow extraction? -> references/fragment-shaders.md#bloom
Related skills