go-interfaces
SKILL.md
Go Interface Design
Extension Contract (4 parts)
1. Interface (small, 1-4 methods)
type ChatModel interface {
Generate(ctx context.Context, msgs []schema.Message, opts ...GenerateOption) (*schema.AIMessage, error)
Stream(ctx context.Context, msgs []schema.Message, opts ...GenerateOption) iter.Seq2[schema.StreamChunk, error]
BindTools(tools []tool.Tool) ChatModel
ModelID() string
}
2. Hooks (all fields optional, nil = skip)
type Hooks struct {
BeforeGenerate func(ctx context.Context, msgs []schema.Message) (context.Context, []schema.Message, error)
AfterGenerate func(ctx context.Context, resp *schema.AIMessage, err error) (*schema.AIMessage, error)
OnError func(ctx context.Context, err error) error
}
func ComposeHooks(hooks ...Hooks) Hooks { /* chain: each receives output of previous */ }
3. Middleware: func(T) T
type Middleware func(ChatModel) ChatModel
func ApplyMiddleware(model ChatModel, mws ...Middleware) ChatModel {
for i := len(mws) - 1; i >= 0; i-- { model = mws[i](model) }
return model
}
4. Registry
See go-framework skill.
Rules
- Accept interfaces, return structs.
- If interface > 4 methods, split it.
- Optional capabilities via type assertion:
if br, ok := r.(BatchRetriever); ok { ... } - Embed for composition:
type MyAgent struct { agent.BaseAgent; ... } - Hook naming:
Before<Action>(modify input),After<Action>(modify output),On<Event>(observe/modify). - Middleware applies first (outermost), hooks fire within execution.
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