threejs-gameplay-systems

Installation
SKILL.md

Three.js Gameplay Systems

Create or evolve a playable browser game loop with clear ownership, responsive controls, deterministic update order, and a space that shapes player decisions.

Resolve <this-skill-dir> and local references from the actual loaded skill file; resolve sibling skills beside it before using runner-discovered alternatives.

References

File Read it when
references/game-feel.md tuning feel, juice, impact, hitstop, screenshake, or claiming polished gameplay
references/genre-design.md designing levels, arenas, tracks, waves, holes, puzzles, encounters, or difficulty curves
references/physics-engine-selection.md adding or changing physics, collision-heavy gameplay, vehicles, rolling balls, character controllers, sensors, moving platforms

Start here

python3 <this-skill-dir>/scripts/create_threejs_game.py ./my-game
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First Seen
Jun 14, 2026
threejs-gameplay-systems — majidmanzarpour/threejs-game-skills