ableton-lom
Installation
SKILL.md
Ableton Live Object Model (LOM) API Reference
This skill provides comprehensive documentation for the Ableton Live Python API used in Remote Scripts. The API is accessed through the _Framework.ControlSurface base class and provides programmatic control over every aspect of a Live Set.
Quick Start
from _Framework.ControlSurface import ControlSurface
class MyScript(ControlSurface):
def __init__(self, c_instance):
ControlSurface.__init__(self, c_instance)
self._song = self.song() # Access the Live Set (Song object)
app = self.application() # Access the Application object
Core Objects Hierarchy
Application
├── browser (instruments, sounds, drums, audio_effects, midi_effects)
└── Song (live_set)
├── tempo, is_playing, loop, metronome
├── tracks[] → Track
│ ├── clip_slots[] → ClipSlot → Clip
│ ├── devices[] → Device → DeviceParameter
│ ├── mixer_device → MixerDevice
│ └── view → Track.View
├── return_tracks[] → Track
├── master_track → Track
├── scenes[] → Scene
├── cue_points[] → CuePoint
├── groove_pool → GroovePool → Groove
├── tuning_system → TuningSystem
└── view → Song.View
Reference Files by Domain
Load the appropriate reference file based on what you're working with:
| Domain | File | Use When |
|---|---|---|
| Song & Transport | references/song.md | Working with tempo, playback, time signatures, loops, cue points |
| Tracks | references/track.md | Creating/modifying tracks, routing, arm/solo/mute, meters |
| Clips & MIDI | references/clip.md | Creating clips, adding/editing MIDI notes, clip properties, warping |
| Devices | references/device.md | Loading devices, accessing parameters, device chains |
| Specialized Devices | references/specialized-devices.md | Simpler, Wavetable, Looper, Compressor, EQ8, Drift, etc. |
| Rack Devices | references/rack.md | Instrument/Audio/MIDI/Drum Racks, chains, macros, drum pads |
| Session View | references/session.md | Scenes, clip slots, launching, Session View navigation |
| Views & UI | references/views.md | Application.View, Song.View, Track.View, Clip.View, Device.View |
| Browser | references/browser.md | Browsing/loading instruments, effects, samples, presets |
| Grooves & Tuning | references/grooves-tuning.md | Groove pool, tuning systems |
Key Concepts
Property Access Modes
- read-only: Can only get the value
- read-write: Can get and set the value
- observable: Can add listeners with
add_<property>_listener(callback)
Threading
All state modifications MUST happen on Ableton's main thread:
def modify_state():
self._song.tempo = 120.0
self.schedule_message(0, modify_state) # Schedule for main thread
Canonical Paths
Objects are accessed via paths like live_set tracks 0 devices 1 parameters 2. Use these to understand the object hierarchy.
Common Patterns
Iterate tracks and clips:
for track in self._song.tracks:
for slot in track.clip_slots:
if slot.has_clip:
clip = slot.clip
# Work with clip
Add a listener:
def on_tempo_changed():
self.log_message("Tempo: " + str(self._song.tempo))
self._song.add_tempo_listener(on_tempo_changed)
Access device parameters:
device = track.devices[0]
for param in device.parameters:
self.log_message(param.name + ": " + str(param.value))
Version Compatibility
This documentation covers Live 12.3. Key version notes:
- Live 11+: Python 3 required
- Live 11.0+: GroovePool, Groove classes added
- Live 12.3+:
insert_device(),insert_chain(), AB Compare features added
Important Notes
- The API is officially undocumented by Ableton - this reference is based on community documentation from Cycling '74's Max for Live LOM reference
- Always test Remote Scripts with a backup of your Live Set
- Some operations may cause crashes if called from wrong thread
- Observable properties can be used to build reactive UIs