motion

SKILL.md

Motion

Motion is a production-grade animation library for React and JavaScript — formerly known as Framer Motion, now independent and expanded to support vanilla JS and other frameworks.

Documentation

Key Capabilities

  • Declarative animations: motion components animate via initial, animate, and exit props — no manual DOM manipulation
  • Variants: Named animation states shared across component trees, with automatic stagger and orchestration
  • Exit animations: AnimatePresence keeps unmounting components in the DOM until their exit animation completes
  • Layout animations: layout prop uses FLIP technique to animate any CSS layout change automatically
  • Gestures: Built-in whileHover, whileTap, whileDrag, and whileFocus props with full event callbacks
  • Motion values: useMotionValue and useTransform create composable, signal-like values that update outside React's render cycle
  • Imperative API: animate() function and useAnimate hook for programmatic control, usable outside React
  • Spring physics: Default transition is spring-based; configure with type: "spring", stiffness, damping, mass
  • Scroll animations: useScroll and useTransform for scroll-linked animations without scroll event listeners

Best Practices

  • Package is now motion, import from motion/react for React — the old framer-motion package still works as a compatibility shim, but new projects should install motion and import from motion/react. Never mix imports from both packages in the same project.

    // Correct (new)
    import { motion, AnimatePresence } from "motion/react"
    
    // Old (still works but deprecated)
    import { motion, AnimatePresence } from "framer-motion"
    
  • AnimatePresence requires a changing key prop on the child — missing key means exit animations never fireAnimatePresence tracks children by their key. If the key stays the same, Motion sees no unmount and the exit animation is skipped entirely. Always give the animated child a key tied to what changes.

    // Wrong — key never changes, exit animation skipped
    <AnimatePresence>
      {show && <motion.div exit={{ opacity: 0 }}>Hello</motion.div>}
    </AnimatePresence>
    
    // Correct — key changes when content changes
    <AnimatePresence>
      {show && <motion.div key="hello" exit={{ opacity: 0 }}>Hello</motion.div>}
    </AnimatePresence>
    
  • Conditional rendering with && bypasses AnimatePresence — when you write {condition && component}, React removes the element from the tree immediately when condition is false. AnimatePresence never gets a chance to play the exit animation. Always place the condition inside AnimatePresence as a child, not outside it.

    // Wrong — component removed before exit animation can play
    {isVisible && (
      <AnimatePresence>
        <motion.div key="box" exit={{ opacity: 0 }} />
      </AnimatePresence>
    )}
    
    // Correct — AnimatePresence controls the unmount
    <AnimatePresence>
      {isVisible && <motion.div key="box" exit={{ opacity: 0 }} />}
    </AnimatePresence>
    
  • Layout animations across separate components require LayoutGroup — the layout prop animates an element's own position/size changes. When a layout change in one component should trigger layout animations in sibling or unrelated components, wrap them all in LayoutGroup. Without it, each component animates independently and the effect looks disconnected.

    import { LayoutGroup } from "motion/react"
    
    <LayoutGroup>
      <Sidebar />   {/* layout prop inside */}
      <MainContent /> {/* layout prop inside — will coordinate with Sidebar */}
    </LayoutGroup>
    
  • useMotionValue and useTransform values do not trigger re-renders — do not read them in render logic — motion values update synchronously and bypass React's reconciler for performance. Reading a motion value with .get() inside a render returns a snapshot that will not cause the component to re-render when it changes. Use useMotionValueEvent or useTransform to react to changes, or motion component props to bind them to the DOM.

    const x = useMotionValue(0)
    
    // Wrong — x.get() won't trigger re-renders, displayed value will be stale
    return <div>Position: {x.get()}</div>
    
    // Correct — bind to a motion component prop; Motion updates the DOM directly
    return <motion.div style={{ x }} />
    
    // Correct — subscribe to changes with useMotionValueEvent
    useMotionValueEvent(x, "change", (latest) => console.log(latest))
    
  • motion components are React-only; animate() is the framework-agnostic imperative API — use motion.div, motion.span, etc. only in React component trees. For animations in utility functions, vanilla JS, or outside JSX, use the animate() function imported from motion (not motion/react). useAnimate is a React hook that provides a scoped imperative API for complex sequences inside components.

    // React component — use motion components
    import { motion } from "motion/react"
    const Card = () => <motion.div animate={{ opacity: 1 }} />
    
    // Vanilla JS / utility — use animate() from "motion"
    import { animate } from "motion"
    animate("#box", { opacity: 1 }, { duration: 0.3 })
    
    // Complex sequences inside React — use useAnimate
    import { useAnimate } from "motion/react"
    const [scope, animate] = useAnimate()
    
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