app-intent-driven-development
SKILL.md
App Intent–First Driven Development
Design features as App Intents first, then reuse those intents across Shortcuts, widgets, and SwiftUI views so automation and UI stay in lockstep.
Core Ideas
- Entities first: model the data users act on (events, categories, records) as
AppEntityso intents, widgets, and the app share one source of truth. - Intent-first feature: build the App Intent + entity query before UI; SwiftUI screens call those intents instead of duplicating service code.
- Single action, single intent: keep intents focused; avoid mega-intents that are hard to compose in Shortcuts.
- Predictable UI: supply
DisplayRepresentation,typeDisplayRepresentation, and icons so Siri/Shortcuts can render rich cards without opening the app. - Fast queries:
EntityQuerymust be quick and cancellable; avoid blocking the main actor. - Reuse business logic: intents call the same services your views use; do not fork logic inside the intent.
Minimal Entity Blueprint
import AppIntents
struct TaskEntity: AppEntity, Identifiable {
static let typeDisplayRepresentation = TypeDisplayRepresentation(name: "Task")
static let defaultQuery = TaskQuery()
let id: UUID
let title: String
let isComplete: Bool
var displayRepresentation: DisplayRepresentation {
DisplayRepresentation(
title: title,
subtitle: isComplete ? "Completed" : "Open",
image: .init(systemName: isComplete ? "checkmark.circle.fill" : "circle")
)
}
}
struct TaskQuery: EntityQuery {
func entities(for identifiers: [UUID]) async throws -> [TaskEntity] {
try await TaskStore.shared.fetch(ids: identifiers) // fast path
}
func suggestedEntities() async throws -> [TaskEntity] {
try await TaskStore.shared.fetchRecent()
}
}
Key points: stable identifier, meaningful representation, and fast queries that avoid launching heavy app flows.
Intent Pattern
import AppIntents
struct CompleteTaskIntent: AppIntent {
static let title: LocalizedStringResource = "Complete Task"
static let description = IntentDescription("Marks a task as done and returns the updated item.")
@Parameter(title: "Task", requestValueDialog: "Which task should I complete?")
var task: TaskEntity
// Used so we can call the intent from SwiftUI using .perform()
init(task: TaskEntity) { self.task = task }
@MainActor
func perform() async throws -> some IntentResult & ReturnsValue<TaskEntity> {
let updated = try await TaskStore.shared.complete(task.id)
return .result(value: updated)
}
static var parameterSummary: some ParameterSummary {
Summary("Complete \(\.$task)")
}
}
- Parameters: keep them few; provide
requestValueDialogto make Siri prompts natural. - Results: return entities when possible; system surfaces render them nicely.
- Isolation: mark with
@MainActoronly if you must touch UI-bound objects; otherwise keep work off the main actor.
Reusing Intents in SwiftUI
- Prefer calling intents from UI so automation and in-app flows share one path.
- Use
AppIntentButtonto invoke intents directly from views. - Translate entity selections into view state so widgets/Shortcuts and in-app pickers present the same objects.
import AppIntents
import SwiftUI
struct EventRow: View {
let event: EventEntity
var body: some View {
HStack {
Text(event.name)
Spacer()
AppIntentButton(intent: UndoLastEventOccuranceIntent(event: event)) {
Label("Undo", systemImage: "arrow.uturn.backward")
}
}
}
}
- For more control, invoke intents imperatively with
perform(e.g., to show progress or handle errors):
import AppIntents
import SwiftUI
struct EventRow: View {
@Environment(\.intentExecutor) private var executor
@State private var isWorking = false
@State private var error: Error?
let event: EventEntity
var body: some View {
HStack {
Text(event.name)
Spacer()
Button {
Task {
isWorking = true
defer { isWorking = false }
do {
try await executor.perform(UndoLastEventOccuranceIntent(event: event))
} catch {
self.error = error
}
}
} label: {
if isWorking {
ProgressView()
} else {
Label("Undo", systemImage: "arrow.uturn.backward")
}
}
}
.alert("Undo failed", isPresented: .init(
get: { error != nil },
set: { if !$0 { error = nil } }
)) {
Button("OK", role: .cancel) { error = nil }
} message: {
Text(error?.localizedDescription ?? "Unknown error")
}
}
}
- Keep the intent signature identical between Shortcuts and SwiftUI usage.
- Avoid reimplementing service calls in views; route through the intent to keep analytics, validation, and side effects consistent.
Development Flow
- Model the domain type as
AppEntitywithDisplayRepresentationandEntityQuery. - Implement a focused
AppIntentthat calls shared services; avoid duplicate data access layers inside the intent. - Add previews in Shortcuts or the App Intents preview panel; ensure suggested entities show immediately.
- Expose the same entity in widgets/Live Activities to keep automation and UI consistent.
- Localize strings early (
LocalizedStringResource) to keep Siri responses natural in all supported languages.
Quick Checklist
- Entity has stable
id,typeDisplayRepresentation, and richdisplayRepresentation. - Queries are fast, cancellable, and return suggestions without opening the app.
- Intent reuses shared domain services; no duplicated business logic.
- Parameters are minimal and well phrased with
requestValueDialog. - Results return entities when possible for better system rendering.
- Strings are localized; tests cover queries and perform paths.
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Jan 24, 2026
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