linker-scripts
SKILL.md
Linker Scripts
Purpose
Guide agents through writing and modifying GNU ld linker scripts for embedded targets: MEMORY and SECTIONS commands, VMA vs LMA for code relocation, startup .bss/.data initialization, placing sections in specific regions, and using PROVIDE/KEEP/ALIGN directives.
Triggers
- "How do I write a linker script for my MCU?"
- "How do I place a function in a specific flash/RAM region?"
- "What's the difference between VMA and LMA in a linker script?"
- "How does .bss and .data initialization work at startup?"
- "Linker error: region 'FLASH' overflowed"
- "How do I use weak symbols in a linker script?"
Workflow
1. Linker script anatomy
/* Minimal Cortex-M linker script */
ENTRY(Reset_Handler) /* entry point symbol */
MEMORY
{
FLASH (rx) : ORIGIN = 0x08000000, LENGTH = 512K
RAM (rwx) : ORIGIN = 0x20000000, LENGTH = 128K
}
SECTIONS
{
.text : /* code section */
{
KEEP(*(.isr_vector)) /* interrupt vector must be first */
*(.text)
*(.text.*)
*(.rodata)
*(.rodata.*)
. = ALIGN(4);
_etext = .; /* end of flash content */
} > FLASH
.data : AT(_etext) /* VMA = RAM, LMA = FLASH */
{
_sdata = .;
*(.data)
*(.data.*)
. = ALIGN(4);
_edata = .;
} > RAM
.bss :
{
_sbss = .;
*(.bss)
*(.bss.*)
*(COMMON)
. = ALIGN(4);
_ebss = .;
} > RAM
/* Stack at top of RAM */
_estack = ORIGIN(RAM) + LENGTH(RAM);
}
2. VMA vs LMA
- VMA (Virtual Memory Address): where the section runs at runtime
- LMA (Load Memory Address): where the section is stored in the image (flash)
For .data: stored in flash (LMA), copied to RAM at startup (VMA).
/* AT() sets LMA explicitly */
.data : AT(ADDR(.text) + SIZEOF(.text))
{
_sdata = .;
*(.data)
_edata = .;
} > RAM /* VMA goes in RAM */
LMA of .data is automatically placed after .text if you use AT(_etext).
3. Startup .bss / .data initialization
The C runtime must copy .data from flash to RAM and zero .bss before main():
// startup.c or startup.s equivalent in C
extern uint32_t _sdata, _edata, _sidata; // _sidata = LMA of .data
extern uint32_t _sbss, _ebss;
void Reset_Handler(void) {
// Copy .data from flash to RAM
uint32_t *src = &_sidata;
uint32_t *dst = &_sdata;
while (dst < &_edata) *dst++ = *src++;
// Zero-initialize .bss
dst = &_sbss;
while (dst < &_ebss) *dst++ = 0;
// Call C++ constructors
// (call __libc_init_array() if using newlib)
main();
for (;;); // should never return
}
Linker script provides _sidata (LMA of .data):
.data : AT(_etext)
{
_sdata = .;
*(.data)
_edata = .;
} > RAM
_sidata = LOADADDR(.data); /* LMA of .data for startup code */
4. Placing code in specific regions
/* Place time-critical code in RAM for faster execution */
MEMORY
{
FLASH (rx) : ORIGIN = 0x08000000, LENGTH = 512K
RAM (rwx): ORIGIN = 0x20000000, LENGTH = 128K
CCM (rwx): ORIGIN = 0x10000000, LENGTH = 64K /* Cortex-M4 CCM */
}
.fast_code : AT(_etext)
{
_sfast = .;
*(.fast_code) /* sections marked __attribute__((section(".fast_code"))) */
_efast = .;
} > CCM /* runs from CCM RAM */
// Mark a function to go in fast_code section
__attribute__((section(".fast_code")))
void critical_isr_handler(void) {
// runs from CCM RAM
}
5. KEEP, ALIGN, PROVIDE
/* KEEP — prevent garbage collection of section */
KEEP(*(.isr_vector)) /* linker gc won't remove interrupt table */
KEEP(*(.init))
KEEP(*(.fini))
/* ALIGN — advance location counter to alignment boundary */
. = ALIGN(8); /* align to 8 bytes */
/* PROVIDE — define symbol only if not already defined (weak default) */
PROVIDE(_stack_size = 0x400); /* default 1KB stack; override in code */
/* Symbols for stack */
.stack :
{
. = ALIGN(8);
. += _stack_size;
_stack_top = .;
} > RAM
/* FILL — fill unused bytes */
.text :
{
*(.text)
. = ALIGN(4);
FILL(0xFF) /* fill flash gaps with 0xFF (erased state) */
} > FLASH
6. Weak symbols
/* In linker script — provide weak default ISR */
PROVIDE(NMI_Handler = Default_Handler);
PROVIDE(HardFault_Handler = Default_Handler);
PROVIDE(SysTick_Handler = Default_Handler);
// In C — weak default handler
__attribute__((weak)) void Default_Handler(void) {
for (;;); // spin — override this in application
}
// Override by defining a non-weak symbol with the same name
void SysTick_Handler(void) {
tick_count++;
}
7. Common linker errors
| Error | Cause | Fix |
|---|---|---|
region 'FLASH' overflowed |
Binary too large for flash | Enable LTO, -Os, remove unused code; --gc-sections |
region 'RAM' overflowed |
Too much RAM used | Reduce stack size, use static buffers, check .bss size |
undefined reference to '_estack' |
Missing linker script symbol | Define _estack in linker script |
no rule to process file |
.ld extension not recognized |
Pass with -T script.ld |
cannot find linker script |
Wrong path | Use -L dir -T name.ld |
Data section .data at wrong address |
LMA not set | Add AT(_etext) after .data section definition |
# Analyze section sizes
arm-none-eabi-size firmware.elf
arm-none-eabi-size -A firmware.elf # verbose per-section
# Show all sections and their addresses
arm-none-eabi-objdump -h firmware.elf
# Check if .data LMA is in flash range
arm-none-eabi-readelf -S firmware.elf | grep -A2 "\.data"
For linker script anatomy details, see references/linker-script-anatomy.md.
Related skills
- Use
skills/embedded/openocd-jtagfor flashing to addresses defined in linker script - Use
skills/embedded/freertosfor FreeRTOS heap placement in specific RAM regions - Use
skills/binaries/linkers-ltofor linker LTO and symbol flags - Use
skills/binaries/elf-inspectionto inspect section sizes and addresses
Weekly Installs
13
Repository
mohitmishra786/…v-skillsGitHub Stars
27
First Seen
11 days ago
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