rust-no-std

SKILL.md

Rust no_std

Purpose

Guide agents through #![no_std] Rust development: what core and alloc provide vs std, implementing custom global allocators, panic handler selection for embedded targets, and strategies for testing no_std crates on the host machine.

Triggers

  • "How do I write a #![no_std] Rust crate?"
  • "What's the difference between core, alloc, and std in Rust?"
  • "How do I use Vec and String in a no_std environment?"
  • "How do I implement a global allocator in Rust?"
  • "How do I handle panics in no_std Rust?"
  • "How do I test a no_std crate without hardware?"

Workflow

1. no_std crate structure

// src/lib.rs
#![no_std]

// core is always available (no OS needed)
use core::fmt;
use core::mem;
use core::slice;

// alloc: heap collections — requires a global allocator
#[cfg(feature = "alloc")]
extern crate alloc;
#[cfg(feature = "alloc")]
use alloc::{vec::Vec, string::String, boxed::Box, format};

pub fn add(a: u32, b: u32) -> u32 {
    a + b
}
# Cargo.toml
[features]
default = []
alloc = []       # opt-in to heap allocation

[dependencies]
# no_std-compatible dependencies only

2. core vs alloc vs std

Crate Requires OS Requires heap Provides
core No No Primitives, traits, iter, fmt, mem, ptr, slice, option, result
alloc No Yes (allocator) Vec, String, Box, Arc, Rc, HashMap (requires global allocator)
std Yes Yes All of core + alloc + OS APIs (threads, files, sockets, env)

std re-exports everything in core and alloc, so use std::fmt and use core::fmt are equivalent when std is available.

What's available in core only (no heap, no OS):

// These work in no_std:
core::fmt::Write           // trait for write! macro
core::iter                 // iterators
core::ops                  // operators (+, -, *, Deref, etc.)
core::option::Option
core::result::Result
core::mem::{size_of, align_of, swap, replace}
core::ptr::{read, write, null, NonNull}
core::slice, core::str
core::sync::atomic         // atomic types
core::cell::{Cell, UnsafeCell, RefCell}
core::cmp, core::convert, core::clone, core::default
core::num                  // numeric conversions
core::panic::PanicInfo     // for panic handler

3. Custom global allocator

To use alloc crate in no_std, provide a global allocator:

// src/allocator.rs — embedded allocator using linked_list_allocator
use linked_list_allocator::LockedHeap;

#[global_allocator]
static ALLOCATOR: LockedHeap = LockedHeap::empty();

pub fn init_heap(heap_start: usize, heap_size: usize) {
    unsafe {
        ALLOCATOR.lock().init(heap_start as *mut u8, heap_size);
    }
}
[dependencies]
linked-list-allocator = { version = "0.10", default-features = false }
// src/main.rs (bare-metal)
#![no_std]
#![no_main]

extern crate alloc;
use alloc::vec::Vec;

mod allocator;

// In init code (after BSS/data init):
allocator::init_heap(0x20010000, 0x10000);  // 64KB heap at RAM+64KB

// Now alloc types work:
let mut v: Vec<u32> = Vec::new();
v.push(42);

Common embedded allocator crates:

  • linked-list-allocator: general purpose, no_std
  • buddy-alloc: power-of-two buddy system
  • dlmalloc: port of Doug Lea's malloc
  • talc: fast, suited for embedded

4. Panic handler

In no_std, you must provide a panic handler — Rust requires one:

// Option 1: halt on panic (simplest, production)
use core::panic::PanicInfo;

#[panic_handler]
fn panic(_info: &PanicInfo) -> ! {
    loop {}  // spin forever
}

// Option 2: print panic info via defmt (embedded with debug probe)
#[panic_handler]
fn panic(info: &PanicInfo) -> ! {
    defmt::error!("{}", defmt::Display2Format(info));
    cortex_m::asm::udf();  // undefined instruction → hard fault
}

// Option 3: use a panic crate (in Cargo.toml)
// panic-halt = "0.2"   — spin loop
// panic-reset = "0.1.1" — reset MCU
// panic-probe = "0.3"   — defmt + probe-rs

5. Writing portable no_std libraries

Design your library to work with and without alloc:

#![no_std]
#[cfg(feature = "alloc")]
extern crate alloc;

pub struct Parser<'a> {
    data: &'a [u8],         // borrowed slice: no allocation needed
    pos: usize,
}

impl<'a> Parser<'a> {
    pub fn new(data: &'a [u8]) -> Self {
        Parser { data, pos: 0 }
    }

    // Core API: return borrowed data, no allocation
    pub fn next_token(&mut self) -> Option<&'a [u8]> { /* ... */ None }

    // Alloc API: only when alloc feature is enabled
    #[cfg(feature = "alloc")]
    pub fn collect_all(&mut self) -> alloc::vec::Vec<&'a [u8]> {
        let mut tokens = alloc::vec::Vec::new();
        while let Some(tok) = self.next_token() {
            tokens.push(tok);
        }
        tokens
    }
}

6. Testing no_std on host

# Cargo.toml
[dev-dependencies]
std = []   # allow std in tests only (via cfg)

[features]
std = []
// lib.rs
#![cfg_attr(not(test), no_std)]  // no_std except during tests
// Tests compile normally with std — only library code is no_std

Or use a separate test harness:

# Run tests targeting the host (std available for test framework)
cargo test --target x86_64-unknown-linux-gnu

# Test with the actual embedded target using QEMU
cargo test --target thumbv7em-none-eabihf  # fails: no test runner on bare metal

# Solution: use defmt-test or probe-run for on-target testing
# Or: architecture-neutral pure logic tests on host
# Check no_std compliance without hardware
cargo check --target thumbv7em-none-eabihf
cargo build --target thumbv7em-none-eabihf

Related skills

  • Use skills/embedded/embedded-rust for probe-rs, defmt, and RTIC with no_std
  • Use skills/rust/rust-cross for cross-compilation target setup
  • Use skills/rust/rust-unsafe for unsafe patterns needed in allocator implementations
  • Use skills/embedded/linker-scripts for heap region placement in bare-metal targets
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