unity-observer-pattern

Pass

Audited by Gen Agent Trust Hub on Apr 19, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill implements a reactive property system for Unity using standard C# and Unity API features.
  • [DYNAMIC_EXECUTION]: The file assets/code/ObservableEditorTools.cs.txt uses C# reflection to access internal Unity engine fields (m_PersistentCalls). This is a documented technique in the Unity developer community for programmatically managing events in the editor and does not pose a security risk in this context as it does not process external or untrusted input.
  • [DATA_EXFILTRATION]: No network operations or unauthorized file access patterns were found. The code is limited to Unity's internal event system and basic data wrapping.
Audit Metadata
Risk Level
SAFE
Analyzed
Apr 19, 2026, 08:32 AM