unity-strategy-pattern

Installation
SKILL.md

Unity Strategy Pattern

This skill implements the Strategy Behavioral Pattern to replace conditional logic (switches/ifs) with interchangeable algorithm objects.

Core Features

  1. Encapsulated Logic: Each behavior (Fireball, Shield, Orbital) lives in its own ScriptableObject or class.
  2. Hot-Swapping: Change an entity's behavior at runtime by swapping the strategy asset.
  3. Open/Closed Compliance: Add new spells/behaviors without modifying the PlayerController.

Core Files (assets/code/)

  • SpellStrategy.cs.txt: Base abstract ScriptableObject (The Interface).
  • ShieldSpellStrategy.cs.txt: Simple instantiation strategy.
  • OrbitalSpellStrategy.cs.txt: Complex math/logic strategy (Pro Path).

Usage Guide

See GUIDE.md to learn how to create flexible Ability/Spell systems using Strategies.

Related skills
Installs
8
GitHub Stars
7
First Seen
Apr 19, 2026