skills/neekolas/claude-skills/writing-design-docs

writing-design-docs

SKILL.md

Writing Design Docs

Produce a structured design document that captures what you're building, why, and how you'll verify it works. Output: docs/plans/YYYY-MM-DD-<topic>-design.md. This skill produces the artifact and stops.

Process

digraph design_doc {
    "Explore codebase & context" [shape=box];
    "Propose 2-3 approaches" [shape=box];
    "User selects approach" [shape=diamond];
    "Draft each section" [shape=box];
    "Write EARS requirements" [shape=box];
    "Present to user for review" [shape=box];
    "User approves?" [shape=diamond];
    "Write to docs/plans/" [shape=box];
    "Done" [shape=doublecircle];

    "Explore codebase & context" -> "Propose 2-3 approaches";
    "Propose 2-3 approaches" -> "User selects approach";
    "User selects approach" -> "Propose 2-3 approaches" [label="none fit"];
    "User selects approach" -> "Draft each section" [label="selected"];
    "Draft each section" -> "Write EARS requirements";
    "Write EARS requirements" -> "Present to user for review";
    "Present to user for review" -> "User approves?";
    "User approves?" -> "Draft each section" [label="revise"];
    "User approves?" -> "Write to docs/plans/" [label="yes"];
    "Write to docs/plans/" -> "Done";
}

Proposing Approaches

Before drafting, explore the solution space. Research the codebase and relevant libraries, then propose 2-3 approaches:

  • Lead with your recommendation and explain why
  • For each approach: architecture summary, pros, cons, effort estimate
  • Include at least one simpler/smaller and one more robust/extensible option
  • Let the user select before committing to a design direction

Design Doc Template

Six sections. Scale depth to complexity — see Scaling Guide.

1. Summary

2-4 sentences. What and why. A busy engineer should understand the project from this alone.

2. Project Goals & Non-Goals

Goals: Problem being solved. Invariants that must hold. Be specific — "p99 under 200ms", not "fast".

Non-Goals: Reasonable things explicitly out of scope. Not negated goals — things you're choosing not to address.

3. Context

  • Catalysts: GitHub Issues, Slack threads, or other triggers
  • Codebase: Existing folders, files, and design docs relevant to this work
  • External docs: URLs for third-party library documentation
  • References: Blog posts, RFCs, or source materials that informed the design
  • Impact area: Modules or directories that will be modified

4. System Design

  • Architecture overview: How components fit together. Diagram if helpful.
  • New or modified interfaces: Class/struct definitions, API boundaries. Shape, not implementation.
  • Key functions: Important functions with expected behavior. Contracts and invariants.
  • Alternatives considered: Why rejected approaches didn't make the cut.

5. Libraries & Utilities Required

External dependencies:

Package Version Purpose
name ^x.y.z Why needed

Internal modules:

Module Path Purpose
name src/path/ What it provides

Write "None" if no dependencies — don't omit the section.

6. Testing & Validation

This is the most important section. It should be the most detailed.

Acceptance Criteria

Use EARS format for every criterion. Each must be testable and unambiguous.

Edge Cases

Address relevant categories: concurrency/race conditions, dependency failures, error handling/recovery, boundary conditions, security considerations.

Verification Commands

Concrete commands to prove correctness. Include linting and formatting checks.

EARS Quick Reference

Pattern Template Example
Ubiquitous THE SYSTEM SHALL [behavior] THE SYSTEM SHALL encrypt all data at rest
Event-driven WHEN [event] THE SYSTEM SHALL [behavior] WHEN a request exceeds the rate limit THE SYSTEM SHALL return HTTP 429
State-driven WHILE [state] THE SYSTEM SHALL [behavior] WHILE the circuit breaker is open THE SYSTEM SHALL return cached responses
Optional WHERE [feature] THE SYSTEM SHALL [behavior] WHERE verbose logging is enabled THE SYSTEM SHALL log request bodies
Unwanted THE SYSTEM SHALL NOT [behavior] THE SYSTEM SHALL NOT expose internal error details to clients
Complex WHEN [a] AND [b] THE SYSTEM SHALL [behavior] WHEN the queue is full AND the message is high-priority THE SYSTEM SHALL evict the oldest low-priority message

Rules: Use SHALL, never "should"/"may". Each requirement independently testable. No vague terms — use measurable criteria.

Scaling Guide

Section Small (~150w) Medium (~400w) Large (~800w)
Summary 2 sentences 3 sentences 4 sentences
Goals/Non-Goals 2-3 bullets each 4-5 bullets each 6+ with invariants
Context Links only Links + file list Links + files + impact
System Design 1 paragraph Interfaces + functions Diagram + full API surface
Libraries Table or "None" Table + rationale Table + alternatives
Testing 3-5 EARS 8-12 EARS + edge cases 15+ EARS + comprehensive edges

Common Mistakes

Mistake Fix
Testing as afterthought Use red/green TDD with test cases defined in the spec
Vague goals Add numbers: "reduce p99 from 800ms to 200ms"
Missing non-goals Unstated scope = assumed in scope
Implementation as design Contracts and behavior, not code
No context links Link the catalyst — future readers need the WHY

Examples

See examples/ for graduated examples:

  • small-cli-flag.md — Adding a --verbose flag (minimal but complete)
  • medium-api-endpoint.md — REST API with auth and rate limiting
  • large-event-system.md — Distributed event pipeline with retry and DLQ
Weekly Installs
10
First Seen
7 days ago
Installed on
opencode10
claude-code10
github-copilot10
codex10
kimi-cli10
gemini-cli10