playdrop
Installation
SKILL.md
Playdrop
Playdrop is an AI gaming platform that helps level up vibe-coded web games. Use this skill to improve, publish, and manage your web game, app, or asset.
First steps
- Install :
npm install -g @playdrop/playdrop-cli - Log In first, before working on any app or game :
playdrop auth login - Overview :
playdrop getting-started - Initialize : existing project ->
playdrop project init .; new app ->playdrop project create app <name> --template <ref>
Use this skill when
- want to make a game prettier with Playdrop catalog assets or AI generation for images, video, 3D, music, and SFX
- want to add identity such as usernames and avatars, or persistence such as game saves
- want to reuse code references from published Playdrop games or demos to build features faster and with less risk
- want to make a game realtime multiplayer
- want to publish a game on the playdrop platform so that people can find it and play it
- want to add monetization with IAP to a game
- want to manage an existing game by reviewing comments, release history, listing updates, and new releases
Explore references
- Browse :
playdrop browse ... - Search :
playdrop search <query> - Inspect :
playdrop detail <ref> --json - Docs :
playdrop documentation browseandplaydrop documentation read <path> - Inspect 2 to 3 strong references before changing art, controls, systems, or packaging.
- Command map : see
references/cli-map.md - See
references/discovery.md - See
references/audio.mdfor gameplay audio guidance and Safari-safe SFX patterns. - See
references/performance-debugging.mdfor instrumentation, browser comparison, and profiling workflow.
Existing projects
- Log in before inspecting, capturing, publishing, or managing an app or game.
- If the user did not provide credentials, prefer browser login with
playdrop auth login. - Initialize in place :
playdrop project init . - Check project metadata, typically
catalogue.json - Validate :
playdrop project validate . - When the user says use
$playdrop, assume registration and reference research are in scope unless they narrow the task. - See
references/existing-projects.md - For intermittent frame drops or browser-specific bugs, see
references/performance-debugging.md.
Create or remix
- New app :
playdrop browse --kind app --app-type template --jsonthenplaydrop project create app <name> --template <ref> - Remix :
playdrop project create app <name> --remix <ref> - Prefer remix when a public starter or demo is already close to the requested project.
- See
references/create-and-remix.md
Porting shortcut
- Godot or engine port : inspect
playdrop/app/starter-kit-racing,playdrop/app/starter-kit-3d-platformer, andplaydrop/app/starter-kit-fpsearly. - Use them as the default references for source freezing, scene conversion, debug hooks, hosted validation, and mobile parity unless there is a better fit.
- If you choose not to use them, say why.
- See
references/godot-porting.md - If the port includes gameplay SFX or browser-specific spikes, also read
references/audio.mdandreferences/performance-debugging.md.
Genre shortcut
- Racing, kart, or vehicle game : inspect
playdrop/app/starter-kit-racingearly. - Use it as the default reference for art, controls, physics, camera, HUD, and mobile controls unless there is a better fit.
- 3D platformer or third-person character controller game : inspect
playdrop/app/starter-kit-3d-platformerearly. - Use it as the default reference for movement, orbit camera, jump and landing behavior, collectibles, falling platforms, debug hooks, and mobile controls unless there is a better fit.
- First-person shooter or first-person action game : inspect
playdrop/app/starter-kit-fpsearly. - Use it as the default reference for pointer-lock input, viewmodel camera setup, hitscan combat, enemy combat loops, HUD, hosted validation, and landscape-only mobile touch controls unless there is a better fit.
- If you choose not to use it, say why.
- See
references/racing.md - See
references/platformer-3d.md - See
references/fps.md
Services
- Playdrop services include identity, avatars, saves, realtime multiplayer, monetization, and AI generation.
- Read public docs first, then integrate only what helps the project.
- See
references/services.md
Assets
- Playdrop catalog content can include code samples, 3D, images, video, music, and SFX.
- Start with
playdrop browse,playdrop search, andplaydrop detail. - See
references/assets-and-generation.md - For gameplay audio implementation details and Safari-specific pitfalls, see
references/audio.md.
Capture and publish
- Capture proof :
playdrop project captureorplaydrop project capture remote - Validate :
playdrop project validate . - Publish :
playdrop project publish . - For listing-heavy tasks: capture gameplay first, then screenshots, hero, icon, then publish.
- See
references/publish-and-listing.md
Manage live projects
- Use Playdrop creation, comment, version, and publish tools to manage releases and community activity.
- Use this when reviewing comments, preparing metadata updates, or shipping a new release.
- If you hit a bug, feature gap, or improvement idea while working, send it with
playdrop feedback send. - See
references/live-ops.md
Rules
- Prefer public docs and stable CLI commands over undocumented workflows.
- If docs browsing fails, continue with
playdrop help,playdrop getting-started,playdrop browse, andplaydrop detail. - Do not rely on unpublished docs, local repo paths, or non-public workflows.
- Log in before starting app or game work.
- If the user did not provide credentials, prefer browser login with
playdrop auth login. - For browser-based login or approval flows, wait for the CLI command to exit and verify success with
playdrop auth whoamibefore responding. - If you encounter a bug, feature request, or overall improvement idea, send it with
playdrop feedback send. - Use
playdrop project captureorplaydrop project capture remotewhen a screenshot, runtime log, or browser proof is needed. - Keep guidance focused on public creator and developer workflows.
Weekly Installs
3
Repository
playdrop-ai/pla…p-skillsFirst Seen
Mar 19, 2026
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