vr

SKILL.md

VR (Virtual Reality)

Use when the user is building an immersive VR experience (Quest/PCVR) in WebXR or OpenXR.

Comfort Defaults

  • Teleport locomotion + snap-turn
  • No forced acceleration; no camera shake by default
  • Stable horizon; keep UI readable and at comfortable depth

Interaction Defaults

  • Start with ray pointer + grab/select
  • Use clear affordances: hover, highlight, haptics (when supported)

Debug Checklist

  • Confirm runtime (OpenXR) and controller profiles
  • Validate action bindings and input mappings per device
  • Measure on-device frame timing early

See also: ar-vr-xr for performance and privacy checklists.

Weekly Installs
3
Repository
plurigrid/asi
GitHub Stars
7
First Seen
Feb 25, 2026
Installed on
opencode3
github-copilot3
codex3
kimi-cli3
windsurf3
gemini-cli3