tailwind-ui-refactor
Refactoring UI Tailwind CSS Best Practices
Comprehensive UI refactoring guide based on Refactoring UI by Adam Wathan & Steve Schoger, implemented with Tailwind CSS utility classes. Contains 52 rules across 9 categories, prioritized by design impact to guide automated refactoring and code generation. Uses Tailwind CSS v4 syntax (v3 notes provided where syntax differs).
Important: Think first, style second. Before applying any visual rule, understand the UI's purpose, identify what matters to the user, and remove unnecessary elements. The Design Intent category (priority 1) must be considered before any styling changes. A simpler component with fewer elements always beats a decorated component with unnecessary markup.
When to Apply
Reference these guidelines when:
- Refactoring existing Tailwind CSS components
- Writing new UI with Tailwind utility classes
- Reviewing code for visual hierarchy and spacing issues
- Improving design quality without a designer
- Fixing accessibility contrast problems
Rule Categories by Priority
| Priority | Category | Impact | Prefix |
|---|---|---|---|
| 1 | Design Intent | CRITICAL | intent- |
| 2 | Visual Hierarchy | CRITICAL | hier- |
| 3 | Layout & Spacing | CRITICAL | space- |
| 4 | Typography | HIGH | type- |
| 5 | Color Systems | HIGH | color- |
| 6 | Depth & Shadows | MEDIUM | depth- |
| 7 | Borders & Separation | MEDIUM | sep- |
| 8 | Images & Content | LOW-MEDIUM | img- |
| 9 | Polish & Details | LOW | polish- |
Quick Reference
1. Design Intent (CRITICAL)
intent-audit-before-styling- Audit what each element communicates before changing any CSSintent-remove-before-decorating- Remove unnecessary elements before styling what remainsintent-reduce-cognitive-load- Reduce choices per screen — fewer options beat prettier optionsintent-progressive-disclosure- Hide secondary information behind interactionsintent-content-drives-layout- Let real content determine layout — not the other way aroundintent-simplify-over-decorate- Prefer removing a wrapper over adding 5 utility classes to itintent-match-context-fidelity- Match design polish to context — admin vs consumer vs productintent-match-existing-patterns- Audit sibling component patterns before restyling
2. Visual Hierarchy (CRITICAL)
hier-size-weight-color- Use size, weight, and color for hierarchy — not just sizehier-deemphasize-secondary- De-emphasize secondary content instead of emphasizing primaryhier-button-hierarchy- Style buttons by visual hierarchy, not semantic importancehier-label-value-pairs- Combine labels and values into natural languagehier-semantic-vs-visual- Separate visual hierarchy from document hierarchyhier-icon-sizing- Size icons relative to adjacent text, not to fill spacehier-color-hierarchy-on-dark- Use opacity or muted colors for hierarchy on colored backgrounds
3. Layout & Spacing (CRITICAL)
space-start-generous- Start with too much whitespace, then removespace-systematic-scale- Use a constrained spacing scale, not arbitrary valuesspace-relationship-proximity- Use spacing to show relationships between elementsspace-dont-fill-screen- Constrain content width — avoid filling the whole screenspace-grids-not-required- Use fixed widths when grids are not neededspace-relative-sizing-fails- Avoid raw viewport units without clampingspace-mobile-first- Design mobile-first at ~400px, then expand
4. Typography (HIGH)
type-line-length- Keep line length between 45-75 characterstype-line-height-inverse- Line height and font size are inversely proportionaltype-font-weight-variety- Choose fonts with at least 5 weight variationstype-no-center-long-text- Left-align body content — avoid centering long-form texttype-letter-spacing- Tighten letter spacing for headlines, loosen for uppercasetype-align-numbers-right- Align numbers right in tables for easy comparison
5. Color Systems (HIGH)
color-define-palette-upfront- Define a complete color palette upfront — don't pick colors ad-hoccolor-grayscale-first- Design in grayscale first, add color lastcolor-accessible-contrast- Ensure 4.5:1 contrast ratio for body textcolor-dark-gray-not-black- Use dark gray instead of pure black for textcolor-saturated-grays- Add subtle saturation to grays for warmth or coolnesscolor-light-backgrounds-dark-text- Use light-colored backgrounds with dark text for badges
6. Depth & Shadows (MEDIUM)
depth-shadow-scale- Define a fixed shadow scale — small to extra largedepth-shadow-vertical-offset- Use vertical offset for natural-looking shadowsdepth-interactive-elevation- Use shadow changes to communicate interactivitydepth-light-closer-dark-recedes- Lighter colors feel closer, darker colors recededepth-overlap-layers- Overlap elements to create visual layers
7. Borders & Separation (MEDIUM)
sep-fewer-borders- Use fewer borders — replace with spacing, shadows, or background colorsep-background-color-separation- Use background color differences to separate sectionssep-table-spacing-not-lines- Use spacing instead of lines in simple tablessep-card-radio-buttons- Upgrade radio buttons to selectable cards for key choices
8. Images & Content (LOW-MEDIUM)
img-control-user-content- Control user-uploaded image size and aspect ratioimg-text-overlay- Add overlays or reduce contrast for text over imagesimg-dont-scale-up-icons- Avoid scaling up icons designed for small sizesimg-empty-states- Design meaningful empty states with clear CTAs
9. Polish & Details (LOW)
polish-accent-borders- Add accent borders to highlight important elementspolish-custom-bullets- Replace default bullets with icons or checkmarkspolish-border-radius-personality- Match border radius to brand personalitypolish-gradient-close-hues- Use gradients with hues within 30 degrees of each otherpolish-inner-shadow-images- Add inner shadow to prevent image background bleed
Scope & Limitations
This skill covers layout, hierarchy, spacing, color, and polish based on Refactoring UI principles. It does NOT cover:
- Font selection & pairing — choosing distinctive typefaces, avoiding generic AI defaults (Inter, Arial, system-ui), or pairing display + body fonts
- Animation & motion — meaningful transitions, micro-interactions, page load sequences, or scroll-triggered reveals
- Creative direction — establishing an aesthetic vision, choosing a tone (minimal, maximalist, brutalist, etc.), or differentiating from generic "AI slop" aesthetics
- Spatial composition — asymmetric layouts, grid-breaking elements, or unconventional visual flow
For these concerns, pair this skill with a design-thinking or frontend-design skill that covers creative direction and aesthetic execution.
How to Use
Read individual reference files for detailed explanations and code examples:
- Section definitions - Category structure and impact levels
- Rule template - Template for adding new rules
Reference Files
| File | Description |
|---|---|
| references/_sections.md | Category definitions and ordering |
| assets/templates/_template.md | Template for new rules |
| metadata.json | Version and reference information |