qbcore-framework
SKILL.md
QBCore Framework Development
This skill provides guidelines and patterns for developing resources using the QBCore Framework.
1. Core Object Retrieval
To interact with QBCore, you must retrieve the Core Object. Always cache this in a local variable at the top of your scripts.
Client & Server:
local QBCore = exports['qb-core']:GetCoreObject()
2. Key Concepts
Player Data (Server-side)
- Identify players by Source temporarily, but use CitizenID for database persistence.
- QBCore.Functions.GetPlayer(source): Returns the Player object with all data.
- Player.PlayerData: Contains
job,gang,money,items,metadata, etc.
Callbacks (Server -> Client Data)
- Use QBCore.Functions.CreateCallback (Server) to send data to client.
- Use QBCore.Functions.TriggerCallback (Client) to request data from server.
- Rule: Never trust client data blindly in callbacks. Always validate on server.
Items
- Use QBCore.Functions.CreateUseableItem (Server) to register items.
- Items are defined in
qb-core/shared/items.lua(orqb-inventory).
Database
- QBCore uses oxmysql by default.
- Use
MySQL.query,MySQL.insert,MySQL.update,MySQL.scalar.
3. Standard Resource Structure
my-resource/
├── fxmanifest.lua
├── config.lua
├── client/
│ └── main.lua
└── server/
└── main.lua
4. Best Practices
- Cache Core Object: Do not call
exports['qb-core']:GetCoreObject()inside loops. - Use Callbacks for Data: Avoid
TriggerClientEventfor data retrieval if a callback is cleaner. - Validate Inputs: Client can send any data. Verify job, money, and ownership on server.
- Optimized Loops: Use dynamic sleep (Wait) based on distance.
- Localization: Use
qb-core/shared/locale.luaor standardLangobject if available.
5. Documentation
- Official Docs: https://docs.qbcore.org/
- Github: https://github.com/qbcore-framework/qb-core
Weekly Installs
18
Repository
proelias7/fivem-skillGitHub Stars
1
First Seen
Feb 8, 2026
Security Audits
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