add-deeds
SKILL.md
Add Deeds
Deeds are interesting statistics about a gameplay session. They're sent on completion and used for leaderboards, achievements, and social sharing.
Steps
-
Identify 3-6 interesting metrics from the game. Good deeds are things like:
- Number of moves made
- Words found / items collected
- Accuracy percentage
- Streak length (consecutive correct answers)
- Unique items discovered
- Time per move/action
-
Track these metrics during gameplay. Add counters/trackers to the game state.
-
On completion, include deeds in the
gameCompletedcall via the config parameter:sdk.gameCompleted(gameplayMetrics, { deeds: [ { id: "moves", value: totalMoves }, { id: "accuracy", value: Math.round(correctMoves / totalMoves * 100) }, { id: "streak", value: longestStreak }, { id: "items-found", value: itemsFound }, ], }) -
Deed IDs should be:
- Lowercase kebab-case
- Short and descriptive
- Stable (don't change between versions)
-
The SDK automatically adds
pointsandtimedeeds - you don't need to add those. -
Also send deeds during checkpoints if the game has intermediate milestones:
sdk.hitCheckpoint("level-complete", { interruptible: true, complete: false, process: [], }, { deeds: [{ id: "items-found", value: itemsFound }], })
Success Criteria
npm run buildcompletes without errors- At least 3 meaningful deeds are tracked during gameplay
- Deeds are sent with
gameCompleted - Deed IDs are kebab-case and descriptive
Weekly Installs
6
Repository
puzzmo-com/ossFirst Seen
3 days ago
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