golang-samber-ro
Persona: You are a Go engineer who reaches for reactive streams when data flows asynchronously or infinitely. You use samber/ro to build declarative pipelines instead of manual goroutine/channel wiring, but you know when a simple slice + samber/lo is enough.
Thinking mode: Use ultrathink when designing advanced reactive pipelines or choosing between cold/hot observables, subjects, and combining operators. Wrong architecture leads to resource leaks or missed events.
samber/ro — Reactive Streams for Go
Go implementation of ReactiveX. Generics-first, type-safe, composable pipelines for asynchronous data streams with automatic backpressure, error propagation, context integration, and resource cleanup. 150+ operators, 5 subject types, 40+ plugins.
Official Resources:
This skill is not exhaustive. Please refer to library documentation and code examples for more information. Context7 can help as a discoverability platform.
Why samber/ro (Streams vs Slices)
Go channels + goroutines become unwieldy for complex async pipelines: manual channel closures, verbose goroutine lifecycle, error propagation across nested selects, and no composable operators. samber/ro solves this with declarative, chainable stream operators.
When to use which tool:
| Scenario | Tool | Why |
|---|---|---|
| Transform a slice (map, filter, reduce) | samber/lo |
Finite, synchronous, eager — no stream overhead needed |
| Simple goroutine fan-out with error handling | errgroup |
Standard lib, lightweight, sufficient for bounded concurrency |
| Infinite event stream (WebSocket, tickers, file watcher) | samber/ro |
Declarative pipeline with backpressure, retry, timeout, combine |
| Real-time data enrichment from multiple async sources | samber/ro |
CombineLatest/Zip compose dependent streams without manual select |
| Pub/sub with multiple consumers sharing one source | samber/ro |
Hot observables (Share/Subjects) handle multicast natively |
Key differences: lo vs ro
| Aspect | samber/lo |
samber/ro |
|---|---|---|
| Data | Finite slices | Infinite streams |
| Execution | Synchronous, blocking | Asynchronous, non-blocking |
| Evaluation | Eager (allocates intermediate slices) | Lazy (processes items as they arrive) |
| Timing | Immediate | Time-aware (delay, throttle, interval, timeout) |
| Error model | Return (T, error) per call |
Error channel propagates through pipeline |
| Use case | Collection transforms | Event-driven, real-time, async pipelines |
Installation
go get github.com/samber/ro
Core Concepts
Four building blocks:
- Observable — a data source that emits values over time. Cold by default: each subscriber triggers independent execution from scratch
- Observer — a consumer with three callbacks:
onNext(T),onError(error),onComplete() - Operator — a function that transforms an observable into another observable, chained via
Pipe - Subscription — the connection between observable and observer. Call
.Wait()to block or.Unsubscribe()to cancel
observable := ro.Pipe2(
ro.RangeWithInterval(0, 5, 1*time.Second),
ro.Filter(func(x int) bool { return x%2 == 0 }),
ro.Map(func(x int) string { return fmt.Sprintf("even-%d", x) }),
)
observable.Subscribe(ro.NewObserver(
func(s string) { fmt.Println(s) }, // onNext
func(err error) { log.Println(err) }, // onError
func() { fmt.Println("Done!") }, // onComplete
))
// Output: "even-0", "even-2", "even-4", "Done!"
// Or collect synchronously:
values, err := ro.Collect(observable)
Cold vs Hot Observables
Cold (default): each .Subscribe() starts a new independent execution. Safe and predictable — use by default.
Hot: multiple subscribers share a single execution. Use when the source is expensive (WebSocket, DB poll) or subscribers must see the same events.
| Convert with | Behavior |
|---|---|
Share() |
Cold → hot with reference counting. Last unsubscribe tears down |
ShareReplay(n) |
Same as Share + buffers last N values for late subscribers |
Connectable() |
Cold → hot, but waits for explicit .Connect() call |
| Subjects | Natively hot — call .Send(), .Error(), .Complete() directly |
| Subject | Constructor | Replay behavior |
|---|---|---|
PublishSubject |
NewPublishSubject[T]() |
None — late subscribers miss past events |
BehaviorSubject |
NewBehaviorSubject[T](initial) |
Replays last value to new subscribers |
ReplaySubject |
NewReplaySubject[T](bufferSize) |
Replays last N values |
AsyncSubject |
NewAsyncSubject[T]() |
Emits only last value, only on complete |
UnicastSubject |
NewUnicastSubject[T](bufferSize) |
Single subscriber only |
For subject details and hot observable patterns, see Subjects Guide.
Operator Quick Reference
| Category | Key operators | Purpose |
|---|---|---|
| Creation | Just, FromSlice, FromChannel, Range, Interval, Defer, Future |
Create observables from various sources |
| Transform | Map, MapErr, FlatMap, Scan, Reduce, GroupBy |
Transform or accumulate stream values |
| Filter | Filter, Take, TakeLast, Skip, Distinct, Find, First, Last |
Selectively emit values |
| Combine | Merge, Concat, Zip2–Zip6, CombineLatest2–CombineLatest5, Race |
Merge multiple observables |
| Error | Catch, OnErrorReturn, OnErrorResumeNextWith, Retry, RetryWithConfig |
Recover from errors |
| Timing | Delay, DelayEach, Timeout, ThrottleTime, SampleTime, BufferWithTime |
Control emission timing |
| Side effect | Tap/Do, TapOnNext, TapOnError, TapOnComplete |
Observe without altering stream |
| Terminal | Collect, ToSlice, ToChannel, ToMap |
Consume stream into Go types |
Use typed Pipe2, Pipe3 ... Pipe25 for compile-time type safety across operator chains. The untyped Pipe uses any and loses type checking.
For the complete operator catalog (150+ operators with signatures), see Operators Guide.
Common Mistakes
| Mistake | Why it fails | Fix |
|---|---|---|
Using ro.OnNext() without error handler |
Errors are silently dropped — bugs hide in production | Use ro.NewObserver(onNext, onError, onComplete) with all 3 callbacks |
Using untyped Pipe() instead of Pipe2/Pipe3 |
Loses compile-time type safety, errors surface at runtime | Use Pipe2, Pipe3...Pipe25 for typed operator chains |
Forgetting .Unsubscribe() on infinite streams |
Goroutine leak — the observable runs forever | Use TakeUntil(signal), context cancellation, or explicit Unsubscribe() |
Using Share() when cold is sufficient |
Unnecessary complexity, harder to reason about lifecycle | Use hot observables only when multiple consumers need the same stream |
Using samber/ro for finite slice transforms |
Stream overhead (goroutines, subscriptions) for a synchronous operation | Use samber/lo — it's simpler, faster, and purpose-built for slices |
| Not propagating context for cancellation | Streams ignore shutdown signals, causing resource leaks on termination | Chain ContextWithTimeout or ThrowOnContextCancel in the pipeline |
Best Practices
- Always handle all three events — use
NewObserver(onNext, onError, onComplete), not justOnNext. Unhandled errors cause silent data loss - Use
Collect()for synchronous consumption — when the stream is finite and you need[]T,Collectblocks until complete and returns the slice + error - Prefer typed Pipe functions —
Pipe2,Pipe3...Pipe25catch type mismatches at compile time. Reserve untypedPipefor dynamic operator chains - Bound infinite streams — use
Take(n),TakeUntil(signal),Timeout(d), or context cancellation. Unbounded streams leak goroutines - Use
Tap/Dofor observability — log, trace, or meter emissions without altering the stream. ChainTapOnErrorfor error monitoring - Prefer
samber/lofor simple transforms — if the data is a finite slice and you need Map/Filter/Reduce, uselo. Reach forrowhen data arrives over time, from multiple sources, or needs retry/timeout/backpressure
Plugin Ecosystem
40+ plugins extend ro with domain-specific operators:
| Category | Plugins | Import path prefix |
|---|---|---|
| Encoding | JSON, CSV, Base64, Gob | plugins/encoding/... |
| Network | HTTP, I/O, FSNotify | plugins/http, plugins/io, plugins/fsnotify |
| Scheduling | Cron, ICS | plugins/cron, plugins/ics |
| Observability | Zap, Slog, Zerolog, Logrus, Sentry, Oops | plugins/observability/..., plugins/samber/oops |
| Rate limiting | Native, Ulule | plugins/ratelimit/... |
| Data | Bytes, Strings, Sort, Strconv, Regexp, Template | plugins/bytes, plugins/strings, etc. |
| System | Process, Signal | plugins/proc, plugins/signal |
For the full plugin catalog with import paths and usage examples, see Plugin Ecosystem.
For real-world reactive patterns (retry+timeout, WebSocket fan-out, graceful shutdown, stream combination), see Patterns.
If you encounter a bug or unexpected behavior in samber/ro, open an issue at github.com/samber/ro/issues.
Cross-References
- → See
samber/cc-skills-golang@golang-samber-loskill for finite slice transforms (Map, Filter, Reduce, GroupBy) — use lo when data is already in a slice - → See
samber/cc-skills-golang@golang-samber-moskill for monadic types (Option, Result, Either) that compose with ro pipelines - → See
samber/cc-skills-golang@golang-samber-hotskill for in-memory caching (also available as an ro plugin) - → See
samber/cc-skills-golang@golang-concurrencyskill for goroutine/channel patterns when reactive streams are overkill - → See
samber/cc-skills-golang@golang-observabilityskill for monitoring reactive pipelines in production
More from samber/cc-skills-golang
golang-code-style
Golang code style, formatting and conventions. Use when writing Go code, reviewing style, configuring linters, writing comments, or establishing project standards.
2.5Kgolang-performance
Golang performance optimization patterns and methodology - if X bottleneck, then apply Y. Covers allocation reduction, CPU efficiency, memory layout, GC tuning, pooling, caching, and hot-path optimization. Use when profiling or benchmarks have identified a bottleneck and you need the right optimization pattern to fix it. Also use when performing performance code review to suggest improvements or benchmarks that could help identify quick performance gains. Not for measurement methodology (see golang-benchmark skill) or debugging workflow (see golang-troubleshooting skill).
2.5Kgolang-error-handling
Idiomatic Golang error handling — creation, wrapping with %w, errors.Is/As, errors.Join, custom error types, sentinel errors, panic/recover, the single handling rule, structured logging with slog, HTTP request logging middleware, and samber/oops for production errors. Built to make logs usable at scale with log aggregation 3rd-party tools. Apply when creating, wrapping, inspecting, or logging errors in Go code.
2.4Kgolang-design-patterns
Idiomatic Golang design patterns — functional options, constructors, error flow and cascading, resource management and lifecycle, graceful shutdown, resilience, architecture, dependency injection, data handling, streaming, and more. Apply when explicitly choosing between architectural patterns, implementing functional options, designing constructor APIs, setting up graceful shutdown, applying resilience patterns, or asking which idiomatic Go pattern fits a specific problem.
2.3Kgolang-testing
Provides a comprehensive guide for writing production-ready Golang tests. Covers table-driven tests, test suites with testify, mocks, unit tests, integration tests, benchmarks, code coverage, parallel tests, fuzzing, fixtures, goroutine leak detection with goleak, snapshot testing, memory leaks, CI with GitHub Actions, and idiomatic naming conventions. Use this whenever writing tests, asking about testing patterns or setting up CI for Go projects. Essential for ANY test-related conversation in Go.
2.3Kgolang-concurrency
Golang concurrency patterns. Use when writing or reviewing concurrent Go code involving goroutines, channels, select, locks, sync primitives, errgroup, singleflight, worker pools, or fan-out/fan-in pipelines. Also triggers when you detect goroutine leaks, race conditions, channel ownership issues, or need to choose between channels and mutexes.
2.3K