riverpod-mutations

Installation
SKILL.md

Riverpod — Mutations (experimental)

Instructions

Mutations represent a single async operation the UI can react to (e.g. "add todo" in progress, succeeded, or failed). They keep loading/error/success out of your main provider state. The API is experimental and may change.

Defining a mutation

Create a Mutation<T> instance (T is the result type, optional):

final addTodo = Mutation<Todo>();

Typically store it as a global or static final on a Notifier.

Listening

Use ref.watch in a Consumer (or inside a provider) to drive the UI:

final addTodoState = ref.watch(addTodo);

// In build:
backgroundColor: switch (addTodoState) {
  MutationError() => const WidgetStatePropertyAll(Colors.red),
  _ => null,
},
if (addTodoState is MutationPending) ...[
  const SizedBox(width: 8),
  const CircularProgressIndicator(),
],

States

  • MutationIdle — Not started or reset.
  • MutationPending — In progress.
  • MutationSuccess — Succeeded; result available.
  • MutationError — Failed; error available.

Use a switch on the state to handle each case.

Triggering

Call Mutation.run(ref, callback). The callback receives a transaction object (e.g. tsx) to access providers and must return a value of type T:

addTodo.run(ref, (tsx) async {
  final todoNotifier = tsx.get(todoNotifierProvider.notifier);
  final createdTodo = await todoNotifier.addTodo('Eat a cookie');
  return createdTodo;
});

Use tsx.get(provider) to keep providers alive for the duration of the mutation.

Keyed mutations

Pass a key to have multiple instances (e.g. one mutation per list item):

ref.watch(deleteItemMutation(itemId));
deleteItemMutation(itemId).run(ref, (tsx) async { ... });

Resetting

Mutations reset to Idle when they complete or when all listeners are removed. To reset manually:

addTodo.reset(ref);

See the official Riverpod docs for the latest mutation API and generics.

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Installs
16
GitHub Stars
8
First Seen
Mar 20, 2026