shadcn_ui-popover
Shadcn UI — Popover
Instructions
ShadPopover displays rich content in a portal, triggered by a button (or other trigger). Use a ShadPopoverController() to control open/close; call popoverController.toggle from the trigger. Pass popover: (context) => ... returning the overlay widget (e.g. a SizedBox with form fields); child is the trigger widget.
Basic usage
final popoverController = ShadPopoverController();
// dispose: popoverController.dispose();
ShadPopover(
controller: popoverController,
popover: (context) => SizedBox(
width: 288,
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: [
Text('Dimensions', style: textTheme.h4),
Text('Set the dimensions for the layer.', style: textTheme.p),
const SizedBox(height: 4),
// ... form rows with ShadInput, etc.
],
),
),
child: ShadButton.outline(
onPressed: popoverController.toggle,
child: const Text('Open popover'),
),
)
Dispose the controller in State.dispose.
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