scoring
SKILL.md
Scoring Skill
Achievement valuation.
Motto: "Style counts. Context matters. Story trumps numbers."
Key Concepts
- Scores calculated at completion — not fixed upfront
- HOW matters — style, creativity, emergence
- Skills emerge from play — not menus
Modifiers
| Factor | Bonus |
|---|---|
| Creative solution | +50% |
| Overwhelming odds | +100% |
| Taught to NPC | +50% |
| Discovered approach | +50% |
| Emergent solution | +100% |
Skill Tiers
| Tier | Value |
|---|---|
| Planned | Base |
| Discovered | +50% |
| Emergent | +100% |
| Legendary | +200% |
Skill Operations
TRADE SKILL [skill] TO [npc] FOR [thing]TEACH SKILL [skill] TO [npc]AUCTION SKILL [skill]BEQUEATH SKILL [skill] TO [future]
See Also
Weekly Installs
11
Repository
simhacker/moollmGitHub Stars
34
First Seen
Jan 26, 2026
Security Audits
Installed on
cline11
gemini-cli11
command-code11
claude-code11
github-copilot11
codex11