time

Installation
SKILL.md

Time Skill

Simulation turns vs LLM iterations.

Motto: "Time flows as the story requires."

Key Concepts

  • Simulation turns — Game time, what mechanics track
  • LLM iterations — Meta-level, one response
  • They're not the same! One LLM response might be 0, 1, or many turns

Turn Definition

Action Turns
GO NORTH 1
PAT TERPIE 1
LOOK 0
INVENTORY 0
Pet all 8 kittens 8
Take a nap ~10

Duration Types

  • Turns — X simulation turns (primary unit)
  • Conditional — Until condition met
  • While present — While in location/with item
  • Permanent — Until explicitly removed

See Also

  • buff — Buff durations use simulation turns
  • needs — Needs decay over simulation turns
Related skills
Installs
12
GitHub Stars
38
First Seen
Jan 26, 2026