time
SKILL.md
Time Skill
Simulation turns vs LLM iterations.
Motto: "Time flows as the story requires."
Key Concepts
- Simulation turns — Game time, what mechanics track
- LLM iterations — Meta-level, one response
- They're not the same! One LLM response might be 0, 1, or many turns
Turn Definition
| Action | Turns |
|---|---|
| GO NORTH | 1 |
| PAT TERPIE | 1 |
| LOOK | 0 |
| INVENTORY | 0 |
| Pet all 8 kittens | 8 |
| Take a nap | ~10 |
Duration Types
- Turns — X simulation turns (primary unit)
- Conditional — Until condition met
- While present — While in location/with item
- Permanent — Until explicitly removed
See Also
Weekly Installs
10
Repository
simhacker/moollmGitHub Stars
34
First Seen
Jan 26, 2026
Security Audits
Installed on
mcpjam10
neovate10
antigravity10
qwen-code10
windsurf10
zencoder10