web-design
Web Design Patterns
CSS implementation patterns for production-grade interfaces. For design fundamentals and decision-making, see ui-design. This skill focuses on code.
See also:
ui-designfor typography/color/spacing theory,frontend-designfor creative aesthetics.
Installation
OpenClaw / Moltbot / Clawbot
npx clawhub@latest install web-design
Layout Principles
Use CSS Grid for two-dimensional layouts and Flexbox for one-dimensional flow. Choose the right tool for each context.
| Layout Need | Tool | Why |
|---|---|---|
| Page-level structure | CSS Grid (grid-template-areas) |
Named regions, explicit row/column control |
| Navigation bars | Flexbox | Single-axis alignment, spacing with gap |
| Card grids | Grid (auto-fill / auto-fit) |
Responsive without media queries |
| Centering | Grid (place-items: center) |
Shortest, most reliable centering |
| Sidebar + content | Grid (grid-template-columns: 250px 1fr) |
Proportional sizing with fixed sidebar |
| Stacking overlaps | Grid + grid-area: 1/1 |
Layer elements without position: absolute |
Spatial Composition
Go beyond predictable layouts. Intentional asymmetry, overlapping elements, and grid-breaking accents create visual interest. Use grid stacking (grid-area: 1/1) instead of position: absolute for overlapping elements. Choose generous negative space for luxury/editorial aesthetics, or controlled density for data-rich interfaces — the choice must be intentional.
Typography
Typography carries 90% of a design's personality. Choose fonts that match the interface's purpose.
| Context | Display Font Direction | Body Font Direction | Example Pairing |
|---|---|---|---|
| Editorial / magazine | High-contrast serif | Neutral humanist sans | Playfair Display + Source Sans 3 |
| SaaS dashboard | Geometric sans | Matching weight sans | DM Sans + DM Mono (data) |
| Creative portfolio | Expressive display | Clean readable sans | Syne + Outfit |
| E-commerce luxury | Thin modern serif | Elegant sans | Cormorant Garamond + Jost |
| Developer tooling | Monospace display | Monospace body | JetBrains Mono + IBM Plex Mono |
Type Scale
Use a consistent ratio. A 1.25 (major third) scale works for most interfaces: text-xs 0.64rem, text-sm 0.8rem, text-base 1rem, text-lg 1.25rem, text-xl 1.563rem, text-2xl 1.953rem, text-3xl 2.441rem, text-4xl 3.052rem. Set body text to 1rem (16px minimum), line-height 1.5 for body, 1.1–1.2 for headings. Limit line length to 60–75ch.
Color
Building a Palette
Every palette needs five functional roles:
| Role | Purpose | Example Usage |
|---|---|---|
| Primary | Brand identity, primary actions | Buttons, links, active states |
| Neutral | Text, borders, backgrounds | Body text, cards, dividers |
| Accent | Secondary actions, highlights | Tags, badges, secondary buttons |
| Success / Warning / Error | Semantic feedback | Toasts, form validation, status |
| Surface | Layered backgrounds | Cards on page, modals on overlay |
Contrast and Depth
Create depth through surface layering, not just shadows:
:root {
--surface-0: hsl(220 15% 8%); /* page background */
--surface-1: hsl(220 15% 12%); /* card */
--surface-2: hsl(220 15% 16%); /* raised element */
--surface-3: hsl(220 15% 20%); /* popover / modal */
}
Use HSL or OKLCH for perceptually uniform color manipulation. Dominant color with sharp accents outperforms evenly-distributed palettes. Always verify WCAG contrast: 4.5:1 for normal text, 3:1 for large text.
Spacing
Consistent spacing creates rhythm. Use an 8px base unit (or 4px for dense UIs):
| Token | Value | Use |
|---|---|---|
--space-1 |
0.25rem (4px) | Inline icon gaps, tight padding |
--space-2 |
0.5rem (8px) | Input padding, compact lists |
--space-3 |
0.75rem (12px) | Button padding, card inner spacing |
--space-4 |
1rem (16px) | Default element spacing |
--space-6 |
1.5rem (24px) | Section padding, card gaps |
--space-8 |
2rem (32px) | Section separation |
--space-12 |
3rem (48px) | Major section breaks |
--space-16 |
4rem (64px) | Page-level vertical rhythm |
Apply spacing consistently: use gap on Grid/Flexbox containers instead of margins on children. This eliminates margin-collapse bugs and simplifies responsive adjustments.
Visual Hierarchy
Guide the eye through deliberate contrast in size, weight, color, and space.
Hierarchy Techniques
| Technique | How | Impact |
|---|---|---|
| Size contrast | Hero heading 3–4x body size | Immediate focal point |
| Weight contrast | Bold headings + regular body | Scannability |
| Color contrast | Primary text vs muted secondary | Information layering |
| Spatial grouping | Tight spacing within groups, wide between | Gestalt proximity |
| Elevation | Shadows / surface layers | Interactive affordance |
| Whitespace isolation | Empty space around key element | Emphasis through absence |
Practical Pattern — Card Hierarchy
Layer hierarchy within cards: eyebrow (xs, uppercase, muted) → title (xl, semibold) → body (base, secondary color, 1.6 line-height) → action (spaced apart with margin-top). Use surface color for separation and consistent padding from spacing tokens.
Responsive Design
Breakpoint Strategy
| Breakpoint | Target | Approach |
|---|---|---|
< 640px |
Mobile | Single column, stacked navigation, touch targets ≥ 44px |
640–1024px |
Tablet | Two-column options, collapsible sidebars |
1024–1440px |
Desktop | Full layout, hover interactions enabled |
> 1440px |
Wide | Max-width container (1280px), prevent ultra-wide line lengths |
Fluid Techniques
Prefer fluid sizing over rigid breakpoints where possible:
/* Fluid typography — scales between 640px and 1440px viewport */
h1 { font-size: clamp(2rem, 1.5rem + 2.5vw, 3.5rem); }
/* Fluid spacing */
section { padding-block: clamp(2rem, 1rem + 4vw, 6rem); }
/* Intrinsic grid — no media queries needed */
.grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(min(100%, 20rem), 1fr)); gap: var(--space-6); }
Use container queries (@container) for component-level responsiveness when a component's layout should respond to its container, not the viewport.
Accessibility
Accessibility is not optional. Build it in from the start.
| Requirement | Implementation | Standard |
|---|---|---|
| Color contrast | 4.5:1 normal text, 3:1 large text / UI | WCAG 2.1 AA |
| Keyboard navigation | All interactive elements focusable and operable | WCAG 2.1.1 |
| Focus indicators | Visible :focus-visible ring, 2px+ offset |
WCAG 2.4.7 |
| Semantic HTML | Use <button>, <nav>, <main>, <article> etc. |
WCAG 1.3.1 |
| Alt text | Descriptive for informational images, alt="" for decorative |
WCAG 1.1.1 |
| Motion safety | Respect prefers-reduced-motion |
WCAG 2.3.3 |
| Touch targets | Minimum 44×44px interactive areas | WCAG 2.5.8 |
| ARIA when needed | aria-label, aria-live, role only when native semantics insufficient |
WCAG 4.1.2 |
/* Robust focus indicator */
:focus-visible {
outline: 2px solid var(--color-primary);
outline-offset: 2px;
}
/* Respect motion preferences */
@media (prefers-reduced-motion: reduce) {
*, *::before, *::after {
animation-duration: 0.01ms !important;
transition-duration: 0.01ms !important;
}
}
Component Design
Anatomy of a Well-Designed Component
Every UI component should have clear states, consistent spacing, and predictable behavior:
| State | Visual Treatment | Example |
|---|---|---|
| Default | Base styling | Button at rest |
| Hover | Subtle shift — background, shadow, or scale | background lightens 5-10% |
| Active / Pressed | Compressed feel — reduced shadow, slight inset | transform: scale(0.98) |
| Focus | High-visibility ring, no outline removal | :focus-visible ring |
| Disabled | Reduced opacity, cursor: not-allowed |
opacity: 0.5 |
| Loading | Spinner or skeleton, disabled interaction | Inline spinner replacing label |
Design Token Architecture
Structure tokens in three layers for maintainability:
/* Layer 1: Primitive values */
--blue-500: oklch(0.55 0.2 250);
--gray-100: oklch(0.95 0.005 250);
--radius-md: 0.5rem;
/* Layer 2: Semantic aliases */
--color-primary: var(--blue-500);
--color-surface: var(--gray-100);
--radius-button: var(--radius-md);
/* Layer 3: Component-specific */
--btn-bg: var(--color-primary);
--btn-radius: var(--radius-button);
--btn-padding: var(--space-2) var(--space-4);
This three-layer approach allows theme switching by remapping Layer 2 without touching components.
Interaction Patterns
Motion and Animation
Use motion to communicate state changes, not to decorate. Focus on high-impact moments:
| Interaction | Duration | Easing | Purpose |
|---|---|---|---|
| Button hover | 150ms | ease-out |
Acknowledge interaction |
| Modal open | 250ms | ease-out |
Draw attention |
| Modal close | 200ms | ease-in |
Quick dismissal |
| Page transition | 300ms | ease-in-out |
Maintain spatial context |
| Stagger reveal | 50–80ms delay per item | ease-out |
Sequential content loading |
| Micro-feedback | 100ms | ease-out |
Toggle, checkbox, switch |
/* Staggered entrance animation */
.stagger-item {
opacity: 0;
translate: 0 1rem;
animation: reveal 0.5s ease-out forwards;
}
.stagger-item:nth-child(1) { animation-delay: 0ms; }
.stagger-item:nth-child(2) { animation-delay: 60ms; }
.stagger-item:nth-child(3) { animation-delay: 120ms; }
@keyframes reveal {
to { opacity: 1; translate: 0 0; }
}
Scroll-Driven Effects
Use native animation-timeline: scroll() (behind @supports) for parallax and reveal effects without JavaScript. Wrap in feature detection to gracefully degrade.
Design Quality Checklist
Before shipping, verify against these criteria:
- Typography: Intentional font pairing, consistent scale, readable line lengths
- Color: Cohesive palette, WCAG contrast met, semantic feedback colors defined
- Spacing: Consistent rhythm using spacing tokens, no ad-hoc pixel values
- Hierarchy: Clear visual flow — eye path follows intended reading order
- Responsiveness: Tested at mobile, tablet, desktop; no horizontal overflow
- Accessibility: Keyboard navigable, focus visible, screen-reader tested, motion-safe
- States: All interactive elements have hover, active, focus, disabled, and loading states
- Personality: Design has a clear point-of-view — not generic template aesthetic
- Performance: Images optimized, fonts subset, animations GPU-accelerated (
transform,opacity) - Dark mode: If supported, surfaces use layered lightness, not inverted colors