csharp
SKILL.md
C# Skill
Generates C# code following VanDaemon's clean architecture with nullable reference types, async patterns, and structured logging. All services are singletons with constructor injection. Entities live in Core, services in Application, controllers in Api.
Quick Start
Creating a Service
// Application/Interfaces/IFuelService.cs
public interface IFuelService
{
Task<IReadOnlyList<FuelReading>> GetAllReadingsAsync(CancellationToken cancellationToken = default);
Task<FuelReading?> GetByIdAsync(Guid id, CancellationToken cancellationToken = default);
}
// Application/Services/FuelService.cs
public class FuelService : IFuelService
{
private readonly ILogger<FuelService> _logger;
private readonly JsonFileStore _fileStore;
public FuelService(ILogger<FuelService> logger, JsonFileStore fileStore)
{
_logger = logger;
_fileStore = fileStore;
}
public async Task<IReadOnlyList<FuelReading>> GetAllReadingsAsync(CancellationToken cancellationToken = default)
{
var readings = await _fileStore.LoadAsync<List<FuelReading>>("fuel.json", cancellationToken);
return readings?.AsReadOnly() ?? new List<FuelReading>().AsReadOnly();
}
}
Creating an Entity
// Core/Entities/FuelReading.cs
public class FuelReading
{
public Guid Id { get; set; }
public double Level { get; set; }
public DateTime Timestamp { get; set; }
public bool IsActive { get; set; } = true; // Soft delete pattern
}
Key Concepts
| Concept | Usage | Example |
|---|---|---|
| Nullable types | All reference types nullable-aware | Tank?, string? |
| CancellationToken | Required on all async methods | Task<T> MethodAsync(CancellationToken ct = default) |
| Soft deletes | Never remove, set IsActive = false |
entity.IsActive = false; |
| Structured logging | Named placeholders | _logger.LogInformation("Tank {TankId} at {Level}%", id, level) |
| Private fields | Underscore prefix | private readonly ILogger _logger; |
Common Patterns
Plugin Implementation
When: Adding hardware integration
public class MyPlugin : ISensorPlugin, IDisposable
{
private readonly ILogger<MyPlugin> _logger;
private readonly Dictionary<string, double> _values = new();
private bool _disposed;
public string Name => "My Plugin";
public string Version => "1.0.0";
public async Task InitializeAsync(Dictionary<string, object> config, CancellationToken ct = default)
{
_logger.LogInformation("Initializing {PluginName}", Name);
// Setup from config dictionary
}
public Task<double> ReadValueAsync(string sensorId, CancellationToken ct = default)
=> Task.FromResult(_values.GetValueOrDefault(sensorId, 0.0));
public void Dispose()
{
if (_disposed) return;
_disposed = true;
// Cleanup
}
}
SignalR Broadcast
When: Pushing real-time updates to clients
await _hubContext.Clients.Group("tanks").SendAsync(
"TankLevelUpdated", tankId, currentLevel, tankName, cancellationToken);
See Also
Related Skills
- See the dotnet skill for build commands and project structure
- See the aspnet-core skill for controllers and middleware
- See the xunit skill for testing patterns
- See the serilog skill for logging configuration
Weekly Installs
2
Repository
stuartf303/vandaemonGitHub Stars
1
First Seen
13 days ago
Security Audits
Installed on
gemini-cli2
opencode2
codebuddy2
github-copilot2
codex2
kimi-cli2