ddd
SKILL.md
Domain Driven Design
Apply these patterns when implementing domain logic in TypeScript/Deno.
Building Block Selection
Choose the appropriate type based on these criteria:
| Type | Identity | Mutability | When to Use |
|---|---|---|---|
| Value Object | None (equality by value) | Immutable | Measurements, descriptions, identifiers, money, dates, addresses |
| Entity | Has unique ID | Mutable | Things with lifecycle, tracked over time, referenced by ID |
| Aggregate | Root entity + children | Root controls mutations | Consistency boundary, transactional unit, enforce invariants |
| Domain Service | None | Stateless | Operations spanning multiple aggregates, external integrations |
| Repository | None | Stateless | Persistence abstraction for aggregates only |
Quick Decision Flow
Does it have a unique identity that matters?
├─ No → Value Object
└─ Yes → Does it enforce invariants over child objects?
├─ Yes → Aggregate Root
└─ No → Entity (likely part of an aggregate)
TypeScript Patterns
See references/patterns.md for implementation examples.
Ubiquitous Language
Update the project's ubiquitous language glossary when:
- New domain concept introduced (add term + definition)
- Meaning clarified through discussion (refine definition)
- Naming conflicts discovered (resolve and document)
- Bounded context boundary identified (note context for term)
Location: Document terms in code via types/interfaces. Add non-obvious terms to project documentation.
Naming Rules
- Use domain expert terminology, not technical jargon
- Prefer nouns for entities/value objects:
Order,Money,Address - Prefer verbs for domain services:
PricingService,ShippingCalculator - Name aggregates by their root:
Order(notOrderAggregate)
Anti-Patterns to Avoid
- Anemic domain model: Entities with only getters/setters, logic in services
- God aggregate: Too many entities under one root (split by invariant boundary)
- Repository per entity: Only aggregate roots get repositories
- Leaking persistence: Domain objects should not know about storage
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