neta-elementum
Neta Elementum Skill
Through the "Elementum Alchemy" workflow, forge any visual concept into a reusable VToken (Virtual Token, TCP/Elementum). Can be referenced in make_image via /ElementName after creation.
This skill requires the neta-creative skill to use
make_imagefor visual previews.
Command Usage
Create Elementum
Full Alchemy Flow (Recommended)
Follow the four-stage workflow: "Concept Confirmation → Visual Preview → Refinement → Confirmation".
📖 Alchemy Guide - Complete alchemy workflow and best practices
npx -y @talesofai/neta-skills@latest create_elementum \
--name "RE4 Village" \
--artifact_uuid "artifacts[0].uuid from make_image response" \
--prompt "Resident Evil 4 style European medieval village, dilapidated stone houses, burning bonfire, thick fog, dead trees, horror atmosphere, realistic style" \
--description "This element represents the iconic abandoned European village from Resident Evil 4. Use with night, character descriptions, horror atmosphere. Reference image recreates the original game village style." \
--accessibility "PUBLIC"
Update Elementum
Targeted Modifications (Only pass fields you want to change)
📖 Update Guide - Update scenarios and workflow
# Update representative image after regenerating
npx -y @talesofai/neta-skills@latest update_elementum \
--tcp_uuid "element's tcp_uuid" \
--artifact_uuid "new artifacts[0].uuid from make_image" \
--prompt "updated image generation instruction"
# Only update Agent usage guide
npx -y @talesofai/neta-skills@latest update_elementum \
--tcp_uuid "element's tcp_uuid" \
--description "updated usage guide"
Query Existing Elementa
# List my elementa (created by current user)
npx -y @talesofai/neta-skills@latest list_my_elementum
npx -y @talesofai/neta-skills@latest list_my_elementum --keyword "village" --page_size 10
# Search elements (global search, keyword matching)
npx -y @talesofai/neta-skills@latest search_character_or_elementum --keywords "element name" --parent_type "elementum"
# Get full element details (including tcp_uuid)
npx -y @talesofai/neta-skills@latest request_character_or_elementum --name "element name"
Reference Documentation
| Scenario | Document |
|---|---|
| ⚗️ Elementum Alchemy Guide | elementum-alchemy.md |
| 🔧 Elementum Update Guide | elementum-update.md |
| 📋 Field Reference Manual | elementum-field-guide.md |
What Elementum Can Represent
Elementum encapsulates a visual concept, with wide applicability:
| Category | Examples |
|---|---|
| Scene/Environment | Abandoned village, cyberpunk street, starry desert |
| Props/Items | Ancient magic book, future weapon, holy grail |
| Clothing/Style | Hanfu, cyberpunk armor, Lolita dress |
| Poses/Actions | Battle stance, looking back, leap action |
| Atmosphere/Lighting | Afternoon sunlight, cyber neon, mysterious shadow |
| Art Styles | Ink wash, pixel art, comic line art |
| Memes/Expressions | "This is destiny" meme, Star Wars girl |
Usage Recommendations
- Preview before forging - Use
make_imageto generate element representative images, confirm satisfaction before callingcreate_elementum;artifact_uuidis theartifacts[0].uuidfrom the representative image - prompt for image models -
promptis the direct image generation instruction passed tomake_image, should be clear, composable, concise and precise; after writing, it should be pasteable directly intomake_image --prompt - description for Agents -
descriptiontells Agents what this element is, how to use it, and any注意事项; recommended format: "This element represents [concept], use by [method], reference image shows [description]" - ref_image for style anchoring - If there's a specific reference image (e.g., game screenshot, reference scene), pass
ref_image_uuidto let image models anchor the visual style
More from talesofai/neta-skills
neta
Neta capability index and routing skill - help choose the appropriate Neta-related skill (neta-space / neta-creative / neta-adventure / neta-community / neta-suggest). Use this skill when you need to understand Neta's overall capabilities, decide which skill fits the current task, or migrate from older documentation that referenced the monolithic neta skill.
91neta-creative
Neta API creative skill — generate images, videos, songs, and MVs, and deconstruct creative ideas from existing works. Use this skill when the user wants to create or edit images/videos/songs/MVs, or create based on character settings and existing works. Do not use it for feed browsing or tag/category research (those are handled by neta-community and neta-suggest).
76neta-community
Neta API 社区技能——浏览互动推荐流、查看作品详情、进行点赞等社区互动,并在社区语境下基于标签和角色浏览内容。当用户想“随便看看大家在玩什么”“刷推荐流”“对作品进行互动”时使用本技能;不负责分类/关键词层面的调研与复杂推荐筛选(这些由 neta-suggest 负责),也不直接生成图片/视频/歌曲(由 neta-creative 负责)。
55neta-character
Neta Character Forging Skill - Guides users through creating or updating anime/cultural IP/original character (OC) VTokens (Virtual Tokens, TCP). Includes visual preview, character documentation, backstory confirmation, and complete creative workflow. Use this skill when users want to create new characters, modify existing ones, or begin character design.
48neta-suggest
Neta API research and recommendation skill — provide keyword/tag/category suggestions, validate taxonomy paths, and power multi‑mode content feeds, supporting progressive exploration from broad to precise. Use this skill when the user has no clear goal, wants topic/idea suggestions, or needs systematic content filtering by keywords/categories. It does not directly generate media (handled by neta-creative); community interactions are handled by neta-community.
38neta-space
Neta API space and world‑view browsing skill — browse worldbuilding, sub‑spaces, and playable content by space/hashtag. Use this skill when the user talks about worlds/spaces/universes/scenes, or wants to browse characters and gameplay based on space and activity structure. Do not use it for concrete media creation (handled by neta-creative).
32