realitykit-visionos-developer
Installation
SKILL.md
RealityKit visionOS Developer
Quick Start
- Classify the request as core scene setup, rendering/materials, animation/physics, audio, custom ECS, USD authoring, Spatial Preview, SwiftUI UI, ARKit provider work, or build/debug plumbing.
- Stay in this skill for RealityView setup, entity loading, component
selection, input, attachments, anchoring, portals, synchronization, and
the local
USDStageComponentbridge. - Switch to the focused RealityKit skill when the task is primarily visual, animated, physical, audio, or custom ECS behavior.
- Load only the narrow reference files needed for the task.
- Keep all scene mutation inside documented RealityKit entry points:
RealityViewcontent/update closures, event handlers, or registered systems.