optimize-audio

Installation
SKILL.md

Critical Rules

  • Do not make changes before reporting findings to the user
  • Follow steps in strict order; never jump ahead
  • STOP at every WAIT checkpoint and await the user's response before continuing
  • Quality is more important than speed: measure before and after every change
  • Always verify results in a device build; Editor audio stats are indicative only

0. Set up the execution path

Every C# step below runs inside a live Editor through the Unity CLI. The unity-cli skill owns getting you there — installing the CLI, confirming a connected Editor, adding the project's com.unity.pipeline package, telling a genuinely absent Editor apart from one stuck in Safe Mode, and discovering the Editor's command catalog. Follow it first; don't re-derive any of it here.

Two things it can't know for you:

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First Seen
Aug 14, 2026
optimize-audio — unity-technologies/skills