skills/vibe-motion/skills/procedural-fish-render

procedural-fish-render

Installation
SKILL.md

Procedural Fish Render

Workflow

  1. Resolve skill_dir and run the helper script:
    skill_dir=""
    for base in "${AGENTS_HOME:-$HOME/.agents}" "${CLAUDE_HOME:-$HOME/.claude}" "${CODEX_HOME:-$HOME/.codex}"; do
      if [ -d "$base/skills/procedural-fish-render" ]; then
        skill_dir="$base/skills/procedural-fish-render"
        break
      fi
    done
    [ -n "$skill_dir" ] || { echo "procedural-fish-render skill not found under ~/.agents, ~/.claude, or ~/.codex"; exit 1; }
    
    /usr/local/bin/python3 "$skill_dir/scripts/render_procedural_fish.py"
    
  2. Optional parameters:
    /usr/local/bin/python3 "$skill_dir/scripts/render_procedural_fish.py" \
      --workspace "$(pwd)" \
      --output "out/procedural-fish-custom.mov" \
      --props-file "shared/project/render-presets/default.json"
    
  3. Return the final absolute video path printed by the script.

Behavior

  • Repository source is fixed to https://github.com/vibe-motion/procedural-fish by default.
  • If local repo exists, the script performs git fetch + git checkout main + git pull --ff-only.
  • If local repo does not exist, the script clones it.
  • Rendering always uses project command pnpm run remotion:render.
  • Default output is out/procedural-fish-transparent.mov.
  • Default props file is shared/project/render-presets/default.json.
Weekly Installs
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GitHub Stars
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First Seen
1 day ago
Installed on
codex34
kimi-cli33
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