ios-application-dev
iOS Application Development Guide
A practical guide for building iOS applications using UIKit, SnapKit, and SwiftUI. Focuses on proven patterns and Apple platform conventions.
Quick Reference
UIKit
| Purpose | Component |
|---|---|
| Main sections | UITabBarController |
| Drill-down | UINavigationController |
| Focused task | Sheet presentation |
| Critical choice | UIAlertController |
| Secondary actions | UIContextMenuInteraction |
| List content | UICollectionView + DiffableDataSource |
| Sectioned list | DiffableDataSource + headerMode |
| Grid layout | UICollectionViewCompositionalLayout |
| Search | UISearchController |
| Share | UIActivityViewController |
| Location (once) | CLLocationButton |
| Feedback | UIImpactFeedbackGenerator |
| Linear layout | UIStackView |
| Custom shapes | CAShapeLayer + UIBezierPath |
| Gradients | CAGradientLayer |
| Modern buttons | UIButton.Configuration |
| Dynamic text | UIFontMetrics + preferredFont |
| Dark mode | Semantic colors (.systemBackground, .label) |
| Permissions | Contextual request + AVCaptureDevice |
| Lifecycle | UIApplication notifications |
SwiftUI
| Purpose | Component |
|---|---|
| Main sections | TabView + tabItem |
| Drill-down | NavigationStack + NavigationPath |
| Focused task | .sheet + presentationDetents |
| Critical choice | .alert |
| Secondary actions | .contextMenu |
| List content | List + .insetGrouped |
| Search | .searchable |
| Share | ShareLink |
| Location (once) | LocationButton |
| Feedback | UIImpactFeedbackGenerator |
| Progress (known) | ProgressView(value:total:) |
| Progress (unknown) | ProgressView() |
| Dynamic text | .font(.body) semantic styles |
| Dark mode | .primary, .secondary, Color(.systemBackground) |
| Scene lifecycle | @Environment(\.scenePhase) |
| Reduce motion | @Environment(\.accessibilityReduceMotion) |
| Dynamic type | @Environment(\.dynamicTypeSize) |
Core Principles
Layout
- Touch targets >= 44pt
- Content within safe areas (SwiftUI respects by default, use
.ignoresSafeArea()only for backgrounds) - Use 8pt spacing increments (8, 16, 24, 32, 40, 48)
- Primary actions in thumb zone
- Support all screen sizes (iPhone SE 375pt to Pro Max 430pt)
Typography
- UIKit:
preferredFont(forTextStyle:)+adjustsFontForContentSizeCategory = true - SwiftUI: semantic text styles
.headline,.body,.caption - Custom fonts:
UIFontMetrics/Font.custom(_:size:relativeTo:) - Adapt layout at accessibility sizes (minimum 11pt)
Colors
- Use semantic system colors (
.systemBackground,.label,.primary,.secondary) - Asset catalog variants for custom colors (Any/Dark Appearance)
- No color-only information (pair with icons or text)
- Contrast ratio >= 4.5:1 for normal text, 3:1 for large text
Accessibility
- Labels on icon buttons (
.accessibilityLabel()) - Reduce motion respected (
@Environment(\.accessibilityReduceMotion)) - Logical reading order (
.accessibilitySortPriority()) - Support Bold Text, Increase Contrast preferences
Navigation
- Tab bar (3-5 sections) stays visible during navigation
- Back swipe works (never override system gestures)
- State preserved across tabs (
@SceneStorage,@State) - Never use hamburger menus
Privacy & Permissions
- Request permissions in context (not at launch)
- Custom explanation before system dialog
- Support Sign in with Apple
- Respect ATT denial
Checklist
Layout
- Touch targets >= 44pt
- Content within safe areas
- Primary actions in thumb zone (bottom half)
- Flexible widths for all screen sizes (SE to Pro Max)
- Spacing aligns to 8pt grid
Typography
- Semantic text styles or UIFontMetrics-scaled custom fonts
- Dynamic Type supported up to accessibility sizes
- Layouts reflow at large sizes (no truncation)
- Minimum text size 11pt
Colors
- Semantic system colors or light/dark asset variants
- Dark Mode is intentional (not just inverted)
- No color-only information
- Text contrast >= 4.5:1 (normal) / 3:1 (large)
- Single accent color for interactive elements
Accessibility
- VoiceOver labels on all interactive elements
- Logical reading order
- Bold Text preference respected
- Reduce Motion disables decorative animations
- All gestures have alternative access paths
Navigation
- Tab bar for 3-5 top-level sections
- No hamburger/drawer menus
- Tab bar stays visible during navigation
- Back swipe works throughout
- State preserved across tabs
Components
- Alerts for critical decisions only
- Sheets have dismiss path (button and/or swipe)
- List rows >= 44pt tall
- Destructive buttons use
.destructiverole
Privacy
- Permissions requested in context (not at launch)
- Custom explanation before system permission dialog
- Sign in with Apple offered with other providers
- Basic features usable without account
- ATT prompt shown if tracking, denial respected
System Integration
- App handles interruptions gracefully (calls, background, Siri)
- App content indexed for Spotlight
- Share Sheet available for shareable content
References
| Topic | Reference |
|---|---|
| Touch Targets, Safe Area, CollectionView | Layout System |
| TabBar, NavigationController, Modal | Navigation Patterns |
| StackView, Button, Alert, Search, ContextMenu | UIKit Components |
| CAShapeLayer, CAGradientLayer, Core Animation | Graphics & Animation |
| Dynamic Type, Semantic Colors, VoiceOver | Accessibility |
| Permissions, Location, Share, Lifecycle, Haptics | System Integration |
| Metal Shaders & GPU | Metal Shader Reference |
| SwiftUI HIG, Components, Patterns, Anti-Patterns | SwiftUI Design Guidelines |
| Optionals, Protocols, async/await, ARC, Error Handling | Swift Coding Standards |
Swift, SwiftUI, UIKit, SF Symbols, Metal, and Apple are trademarks of Apple Inc. SnapKit is a trademark of its respective owners.
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