unity-netcode
Installation
SKILL.md
Unity Netcode for GameObjects Skills
Setup and operation of Netcode for GameObjects (NGO) multiplayer. Parameters come from the schema (GET /skills/schema?category=Netcode&wire=v2); execution and dryRun rules: root SKILL.md. Walkthrough: reference/quick-start.md. NGO 2.5+ attach features: reference/ngo-2-5-features.md. Code-level design (RPC direction, NetworkVariable permissions): netcode-design.
When to use
- Scaffolding multiplayer, or registering network prefabs
- Adding NetworkObject, NetworkTransform or NetworkRigidbody components
- Starting a host, server or client in Play Mode