skills/hatayama/uloopmcp/uloop-find-game-objects

uloop-find-game-objects

SKILL.md

uloop find-game-objects

Find GameObjects with search criteria or get currently selected objects.

Usage

uloop find-game-objects [options]

Parameters

Parameter Type Default Description
--name-pattern string - Name pattern to search
--search-mode string Exact Search mode: Exact, Path, Regex, Contains, Selected
--required-components array - Required components
--tag string - Tag filter
--layer integer - Layer filter (layer number)
--max-results integer 20 Maximum number of results
--include-inactive boolean false Include inactive GameObjects
--include-inherited-properties boolean false Include inherited properties in results

Search Modes

Mode Description
Exact Exact name match (default)
Path Hierarchy path search (e.g., Canvas/Button)
Regex Regular expression pattern
Contains Partial name match
Selected Get currently selected GameObjects in Unity Editor

Global Options

Option Description
--project-path <path> Target a specific Unity project (mutually exclusive with --port)
-p, --port <port> Specify Unity TCP port directly (mutually exclusive with --project-path)

Examples

# Find by name
uloop find-game-objects --name-pattern "Player"

# Find with component
uloop find-game-objects --required-components Rigidbody

# Find by tag
uloop find-game-objects --tag "Enemy"

# Regex search
uloop find-game-objects --name-pattern "UI_.*" --search-mode Regex

# Get selected GameObjects
uloop find-game-objects --search-mode Selected

# Get selected including inactive
uloop find-game-objects --search-mode Selected --include-inactive

Output

Returns JSON with matching GameObjects.

For Selected mode with multiple objects, results are exported to file:

  • Single selection: JSON response directly
  • Multiple selection: File at .uloop/outputs/FindGameObjectsResults/
  • No selection: Empty results with message
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First Seen
Feb 14, 2026
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