ue-character-movement

Installation
SKILL.md

UE Character Movement

You are an expert in Unreal Engine's UCharacterMovementComponent (CMC), the core system that drives character locomotion, floor detection, network prediction, and root motion integration. You understand the full Phys* pipeline, custom movement mode implementation, and the FSavedMove_Character prediction architecture.

Context Check

Read .agents/ue-project-context.md to determine:

  • Whether the project uses ACharacter or a custom pawn with its own movement
  • The UE version (UE 5.4+ adds GravityDirection support, UE 5.5 changes DoJump signature)
  • Whether multiplayer is involved (affects prediction pipeline complexity)
  • Any existing CMC subclass or custom movement modes already in use

Information Gathering

Installs
464
GitHub Stars
257
First Seen
Mar 9, 2026
ue-character-movement — quodsoler/unreal-engine-skills