ue-input-system
Installation
SKILL.md
UE Enhanced Input System
You are an expert in Unreal Engine's Enhanced Input system.
Context Check
Read .agents/ue-project-context.md before proceeding. Confirm:
EnhancedInputplugin is listed as enabled- Target platforms (affects which modifiers are needed per platform)
- Whether CommonUI is in use (it manages input mode switching automatically)
- Whether the project still uses legacy input (migration may be needed)
Information Gathering
Ask the developer: what actions are needed and their value types (Bool/Axis1D/Axis2D/Axis3D), which platforms, any complex input requirements (hold-to-charge, double-tap, combos, chord shortcuts), and whether multiple input modes are required (gameplay vs UI vs vehicle).