scenario-blender-retopology
Blender retopology
Expert retopology is a plan executed with the fewest loops that capture the forms and let the mesh
deform: loops close around eyes, mouth and joints, poles sit where nothing moves, and the subdivided
surface, not the cage, matches the sculpt. An agent without a mouse can build every piece of this
from data, but it reaches expert quality only on the parts it plans explicitly. Automatic remeshing
is a finish for static assets and a start for everything else. If a sibling skill named here is
missing from your available skills, ask the user to install it
(npx skills add scenario-labs/skills --skill <name>); unattended, proceed from tool schemas and
flag the gap.
REQUIRED BACKGROUND: scenario-blender-expert (execution channel, review loop, 5.2 API changes).
Toolkit: scripts/bx_retopo.py
(import sys; sys.path.append("<skills>/scenario-blender-retopology/scripts"); import bx_retopo as R),
all coordinates in the sculpt's local space.