scenario-orbit-views
Scenario Orbit Views
Overview
Asking an image model to "show it from behind" guesses the geometry, and each angle drifts in size,
pose, and ground contact. The reliable route puts a 3D step in the middle: rebuild the subject as an
untextured mesh, render a gray clay layout for every camera, then let a reference-capable image
model repaint each layout from the original picture. The mesh fixes silhouette, scale, and
perspective; the picture supplies identity, colors, and finish. Connection and the core generation
loop: see the scenario skill. Image-to-3D model choice: scenario-3d. The background panorama:
scenario-skyboxes. If a sibling skill named here is missing from your available skills, ask the
user to install it (npx skills add scenario-labs/skills --skill <name>); unattended, proceed from
tool schemas and flag the gap.
The Blender steps run locally in a shell with Blender 4.x or later; everything that generates goes
through MCP tools. Check for Blender before the first paid step (on macOS it is usually
/Applications/Blender.app/Contents/MacOS/Blender, not on the PATH). When it is missing, ask the
user to install it, or unattended, stop and report it: no MCP tool renders a mesh from chosen
cameras.