scenario-unity-expert
Unity expert (technical director and agent protocol)
Expert Unity work is a loop run against numbers: set the budget, build one stage, measure it, look
at it, fix it, then advance. An agent without a mouse gets there by choosing the right channel for
each action, editing through serialization with explicit saves, and never trusting its own eyes
alone. This skill is that protocol, the shared toolkit every scenario-unity-* skill imports
(scripts/), and the map of the team. Target: Unity 6000.3.21f1 (6.3 LTS), URP 17.3,
macOS Apple Silicon. If a sibling skill named here is missing from your available skills, load it
with skill_get (Scenario MCP) or ask the user to install it
(https://github.com/scenario-labs/skills#install); unattended, proceed from tool schemas and flag
the gap.
Status (2026-09-24, after blind grading and the refactor): every toolkit function ran in Unity
6000.3.21f1 here (tests/code/unity-expert/run_all.sh --live --builds; results in
archive/tests/unity-expert/live_results.jsonl). Every call from before the refactor is unchanged.